中文
相关论文

相关论文: Cake Cutting Mechanisms

200 篇论文

We consider strategic games that are inspired by Schelling's model of residential segregation. In our model, the agents are partitioned into k types and need to select locations on an undirected graph. Agents can be either stubborn, in…

计算机科学与博弈论 · 计算机科学 2021-08-24 Edith Elkind , Jiarui Gan , Ayumi Igarashi , Warut Suksompong , Alexandros A. Voudouris

In repeated-game applications where both the collusive and non-collusive outcomes can be supported as equilibria, researchers must resolve underlying selection questions if theory will be used to understand counterfactual policies. One…

综合经济学 · 经济学 2021-01-18 Emanuel Vespa , Taylor Weidman , Alistair J. Wilson

We introduce a new family of mechanisms for one-sided matching markets, denoted pick-an-object (PAO) mechanisms. When implementing an allocation rule via PAO, agents are asked to pick an object from individualized menus. These choices may…

理论经济学 · 经济学 2023-02-07 Inácio Bó , Rustamdjan Hakimov

In fair division of indivisible goods, using sequences of sincere choices (or picking sequences) is a natural way to allocate the objects. The idea is as follows: at each stage, a designated agent picks one object among those that remain.…

人工智能 · 计算机科学 2018-08-01 Aurélie Beynier , Sylvain Bouveret , Michel Lemaître , Nicolas Maudet , Simon Rey

The timing of strategic exit is one of the most important but difficult business decisions, especially under competition and uncertainty. Motivated by this problem, we examine a stochastic game of exit in which players are uncertain about…

最优化与控制 · 数学 2023-10-09 H. Dharma Kwon , Jan Palczewski

The game theory techniques are used to find the equilibrium of a market. Game theory refers to the ways in which strategic interactions among economic agents produce outcomes with respect to the preferences (or utilities) of those agents,…

计算机科学与博弈论 · 计算机科学 2012-10-24 Marx Boopathi

We design two mechanisms that ensure that the majority preferred option wins in all equilibria. The first one is a simultaneous game where agents choose other agents to cooperate with on top of the vote for an alternative, thus overcoming…

理论经济学 · 经济学 2023-10-12 Kirneva Margarita , Núñez Matías

In this paper we formulate the fixed budget resource allocation game to understand the performance of a distributed market-based resource allocation system. Multiple users decide how to distribute their budget (bids) among multiple machines…

分布式、并行与集群计算 · 计算机科学 2007-05-23 Michal Feldman , Kevin Lai , Li Zhang

Exchange of services and resources in, or over, networks is attracting nowadays renewed interest. However, despite the broad applicability and the extensive study of such models, e.g., in the context of P2P networks, many fundamental…

计算机科学与博弈论 · 计算机科学 2015-04-09 Leonidas Georgiadis , George Iosifidis , Leandros Tassiulas

We define and investigate a property of mechanisms that we call "strategic simplicity," and that is meant to capture the idea that, in strategically simple mechanisms, strategic choices require limited strategic sophistication. We define a…

理论经济学 · 经济学 2018-12-04 Tilman Borgers , Jiangtao Li

We study the strategic advantages of coarsening one's utility by clustering nearby payoffs together (i.e., classifying them the same way). Our solution concept, coarse-utility equilibrium (CUE) requires that (1) each player maximizes her…

理论经济学 · 经济学 2023-06-16 Joseph Y. Halpern , Yuval Heller , Eyal Winter

Cake-cutting protocols aim at dividing a ``cake'' (i.e., a divisible resource) and assigning the resulting portions to several players in a way that each of the players feels to have received a ``fair'' amount of the cake. An important…

计算机科学与博弈论 · 计算机科学 2009-10-19 Claudia Lindner , Joerg Rothe

The game of best choice (or "secretary problem") is a model for making an irrevocable decision among a fixed number of candidate choices that are presented sequentially in random order, one at a time. Because the classically optimal…

组合数学 · 数学 2021-07-14 Brant Jones , Katelynn D. Kochalski , Sarah Loeb , Julia C. Walk

Strategyproof mechanisms provide robust equilibrium with minimal assumptions about knowledge and rationality but can be unachievable in combination with other desirable properties such as budget-balance, stability against deviations by…

计算机科学与博弈论 · 计算机科学 2012-05-14 Benjamin Lubin , David C. Parkes

Over the last decade, extensive research has been conducted on the algorithmic aspects of designing single-elimination (SE) tournaments. Addressing natural questions of algorithmic tractability, we identify key properties of input instances…

数据结构与算法 · 计算机科学 2024-09-02 Václav Blažej , Sushmita Gupta , M. S. Ramanujan , Peter Strulo

We consider fair allocation of indivisible items under an additional constraint: there is an undirected graph describing the relationship between the items, and each agent's share must form a connected subgraph of this graph. This framework…

计算机科学与博弈论 · 计算机科学 2017-06-07 Sylvain Bouveret , Katarína Cechlárová , Edith Elkind , Ayumi Igarashi , Dominik Peters

Discounting future costs and rewards is a common practice in accounting, game theory, and machine learning. In spite of this, existing logics for reasoning about strategies with cost and resource constraints do not account for discounting.…

人工智能 · 计算机科学 2021-05-12 Lia Bozzone , Pavel Naumov

Auctions are markets with strict regulations governing the information available to traders in the market and the possible actions they can take. Since well designed auctions achieve desirable economic outcomes, they have been widely used…

人工智能 · 计算机科学 2009-04-14 Jinzhong Niu , Simon Parsons

Mechanisms such as auctions and pricing schemes are utilized to design strategic (noncooperative) games for networked systems. Although the participating players are selfish, these mechanisms ensure that the game outcome is optimal with…

计算机科学与博弈论 · 计算机科学 2010-09-03 Tansu Alpcan , Holger Boche , Siddharth Naik

We consider any network environment in which the "best shot game" is played. This is the case where the possible actions are only two for every node (0 and 1), and the best response for a node is 1 if and only if all her neighbors play 0. A…

物理与社会 · 物理学 2010-02-19 L. Dall'Asta , P. Pin , A. Ramezanpour