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We evaluate the performance and usability of mouse-based, touch-based, and tangible interaction for manipulating objects in a 3D virtual environment. This comparison is a step toward a better understanding of the limitations and benefits of…

人机交互 · 计算机科学 2024-04-25 Lonni Besançon , Paul Issartel , Mehdi Ammi , Tobias Isenberg

Measuring presence is critical to improving user involvement and performance in Mixed Reality (MR). \emph{Presence}, a crucial aspect of MR, is traditionally gauged using subjective questionnaires, leading to a lack of time-varying…

人机交互 · 计算机科学 2023-10-02 Yasra Chandio , Noman Bashir , Victoria Interrante , Fatima M. Anwar

Pointing devices that reside on the keyboard can reduce the overall time needed to perform mixed pointing and typing tasks, since the hand of the user does not have to reach for the pointing device. However, previous implementations of this…

人机交互 · 计算机科学 2016-01-18 Julian Ramos , Zhen Li , Johana Rosas , Nikola Banovic , Jennifer Mankoff , Anind Dey

Interactive Machine Learning is concerned with creating systems that operate in environments alongside humans to achieve a task. A typical use is to extend or amplify the capabilities of a human in cognitive or physical ways, requiring the…

机器学习 · 计算机科学 2019-02-05 Miguel Alonso

The integration of extra-robotic limbs/fingers to enhance and expand motor skills, particularly for grasping and manipulation, possesses significant challenges. The grasping performance of existing limbs/fingers is far inferior to that of…

机器人学 · 计算机科学 2025-03-20 Naqash Afzal , Basma Hasanen , Lakmal Seneviratne , Oussama Khatib , Irfan Hussain

Accuracy and speed are pivotal when typing. Mixed reality typing is typically performed by typing on a midair keyboard with your index fingers. This deprives users of both the tactile feedback available on physical devices and the ability…

人机交互 · 计算机科学 2025-07-30 Cecilia Schmitz , Joshua Reynolds , Scott Kuhl , Keith Vertanen

This research establishes a better understanding of the syntax choices in speech interactions and of how speech, gesture, and multimodal gesture and speech interactions are produced by users in unconstrained object manipulation environments…

人机交互 · 计算机科学 2022-08-09 Adam S. Williams , Francisco R. Ortega

As augmented reality technology and hardware become more mature and affordable, researchers have been exploring more intuitive and discoverable interaction techniques for immersive environments. In this paper, we investigate multimodal…

人机交互 · 计算机科学 2022-12-02 Xiaoyan Zhou , Adam S. Williams , Francisco R. Ortega

Shared control in assistive robotics blends human autonomy with computer assistance, thus simplifying complex tasks for individuals with physical impairments. This study assesses an adaptive Degrees of Freedom control method specifically…

人机交互 · 计算机科学 2024-06-11 Felix Ferdinand Goldau , Max Pascher , Annalies Baumeister , Patrizia Tolle , Jens Gerken , Udo Frese

Enhancing presence in mixed reality (MR) relies on precise measurement and quantification. While presence has traditionally been measured through subjective questionnaires, recent research links presence with objective metrics like reaction…

人机交互 · 计算机科学 2025-02-10 Yasra Chandio , Victoria Interrante , Fatima Anwar

Extended Reality (XR) interfaces impose both ergonomic and cognitive demands, yet current systems often force a binary choice between hand-based input, which can produce fatigue, and gaze-based input, which is vulnerable to the Midas Touch…

人机交互 · 计算机科学 2026-03-18 Mohammad Dastgheib , Fatemeh Pourmahdian

Accurate human motion prediction is crucial for safe human-robot collaboration but remains challenging due to the complexity of modeling intricate and variable human movements. This paper presents Parallel Multi-scale Incremental Prediction…

机器人学 · 计算机科学 2024-12-17 Juncheng Zou

Research in multi-modal interfaces aims to provide solutions to immersion and increase overall human performance. A promising direction is combining auditory, visual and haptic interaction between the user and the simulated environment.…

人机交互 · 计算机科学 2020-04-01 Eleftherios Triantafyllidis , Christopher McGreavy , Jiacheng Gu , Zhibin Li

Dynamic data visualizations can convey large amounts of information over time, such as using motion to depict changes in data values for multiple entities. Such dynamic displays put a demand on our visual processing capacities, yet our…

人机交互 · 计算机科学 2024-08-12 Songwen Hu , Ouxun Jiang , Jeffrey Riedmiller , Cindy Xiong Bearfield

Each year, multi-modal interaction continues to grow within both industry and academia. However, researchers have yet to fully explore the impact of multi-modal systems on learning and memory retention. This research investigates how…

人机交互 · 计算机科学 2025-09-09 Omar Elgohary , Zhu-Tien

This paper presents a comprehensive study of virtual 3D object manipulation along 4DoF on real surfaces in mixed reality (MR), using hand-based and tangible interactions. A custom cylindrical tangible proxy leverages affordances of physical…

人机交互 · 计算机科学 2025-11-18 Carlos Mosquera , Neven Elsayed , Ernst Kruijff , Joseph Newman , Eduardo Veas

Recent technological advances have made head-mounted displays (HMDs) smaller and untethered, fostering the vision of ubiquitous interaction with information in a digitally augmented physical world. For interacting with such devices, three…

人机交互 · 计算机科学 2023-03-29 Florian Müller

Results from a triple-blind mixed-method user study into the effectiveness of mixed-initiative tools for the procedural generation of game levels are presented. A tool which generates levels using interactive evolutionary optimisation was…

神经与进化计算 · 计算机科学 2021-06-03 Sean P. Walton , Alma A. M. Rahat , James Stovold

How can we train an assistive human-machine interface (e.g., an electromyography-based limb prosthesis) to translate a user's raw command signals into the actions of a robot or computer when there is no prior mapping, we cannot ask the user…

机器学习 · 计算机科学 2022-09-16 Siddharth Reddy , Sergey Levine , Anca D. Dragan

We propose a novel criterion for evaluating user input for human-robot interfaces for known tasks. We use the mode insertion gradient (MIG)---a tool from hybrid control theory---as a filtering criterion that instantaneously assesses the…

机器人学 · 计算机科学 2018-08-29 Aleksandra Kalinowska , Kathleen Fitzsimons , Julius Dewald , Todd D Murphey
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