相关论文: Resolution requirements for Smoothed Particle Hydr…
Recent simulations of self-gravitating accretion discs, carried out using a three-dimensional Smoothed Particle Hydrodynamics (SPH) code by Meru and Bate, have been interpreted as implying that three-dimensional global discs fragment much…
We study the numerical convergence of hydrodynamical simulations of self-gravitating accretion discs, in which a simple cooling law is balanced by shock heating. It is well-known that there exists a critical cooling time scale for which…
We carry out simulations of gravitationally unstable discs using a Smoothed Particle Hydrodynamics (SPH) code and a grid-based hydrodynamics code, FARGO, to understand the previous non-convergent results reported by Meru & Bate (2011a). We…
We carry out a resolution study on the fragmentation boundary of self-gravitating discs. We perform three-dimensional Smoothed Particle Hydrodynamics (SPH) simulations of discs to determine whether the critical value of the cooling…
We describe and demonstrate a method for increasing the resolution locally in a Smoothed Particle Hydrodynamic (SPH) simulation, by splitting particles. We show that in simulations of self-gravitating collapse (of the sort which are…
Recently it has been suggested that the fragmentation boundary in Smoothed Particle Hydrodynamic (SPH) and FARGO simulations of self-gravitating accretion discs with beta-cooling do not converge as resolution is increased. Furthermore, this…
We carry out a resolution study on the fragmentation boundary of self-gravitating discs. We perform three-dimensional Smoothed Particle Hydrodynamics simulations of discs to determine whether the critical value of the cooling timescale in…
We present results from a Smoothed Particle Hydrodynamic (SPH) simulation of galaxy formation that exceeds the minimum resolution requirement suggested by Steinmetz & Muller (1993) of 3*10^4 SPH particles per galaxy. Using the multiple mass…
We study numerical convergence in local two-dimensional hydrodynamical simulations of self-gravitating accretion discs with a simple cooling law. It is well-known that there exists a steady gravito-turbulent state, in which cooling is…
We explore an unresolved controversy in the literature about the accuracy of Smoothed Particle Hydrodynamics (SPH) in modeling the accretion of gas onto a binary system, a problem with important applications to the evolution of…
We present preliminary results on the ability of self-gravitating discs to cool in response to their internal heating. These discs are modelled using a Smoothed Particle Hydrodynamics (SPH) code with radiative transfer (Whitehouse, Bate &…
We discuss the ability of the smoothed particle hydrodynamics (SPH) method combined with a grid-based solver for the Poisson equation to model mass accretion onto protostars in gravitationally unstable protostellar discs. We scrutinize…
The smoothed particle hydrodynamics (SPH) method has been increasingly used to study fluid problems in recent years; but its computational cost can be high if high resolution is required. In this study, an adaptive resolution method based…
We describe similarity solutions that characterize the collapse of collisional gas onto scalefree perturbations in an Einstein-de Sitter universe. We consider the effects of radiative cooling and derive self-similar solutions under the…
We review recent results of SPH simulations of gravitational instability in gaseous protoplanetary disks,emphasizing the role of thermodynamics in both isolated and binary systems. Contradictory results appeared in the literature regarding…
Graphics research on Smoothed Particle Hydrodynamics (SPH) has produced fantastic visual results that are unique across the board of research communities concerned with SPH simulations. Generally, the SPH formalism serves as a spatial…
In this paper we present solutions to three short comings of Smoothed Particles Hydrodynamics (SPH) encountered in previous work when applying it to Giant Impacts. First we introduce a novel method to obtain accurate SPH representations of…
The issue of fragmentation in self-gravitating gaseous accretion discs has implications both for the formation of stars in discs in the nuclei of active galaxies, and for the formation of gaseous planets or brown dwarfs in circumstellar…
The smoothed-particle hydrodynamics (SPH) technique is a numerical method for solving gas-dynamical problems. It has been applied to simulate the evolution of a wide variety of astrophysical systems. The method has a second-order accuracy,…
We study the consistency and convergence of smoothed particle hydrodynamics (SPH), as a function of the interpolation parameters, namely the number of particles $N$, the number of neighbors $n$, and the smoothing length $h$, using…