中文
相关论文

相关论文: A Population-centric Approach to the Beauty Contes…

200 篇论文

A $p$-beauty contest is a wide class of games of guessing the most popular strategy among other players. In particular, guessing a fraction of a mean of numbers chosen by all players is a classic behavioral experiment designed to test…

综合经济学 · 经济学 2025-10-23 Iuliia Alekseenko , Dmitry Dagaev , Sofia Paklina , Petr Parshakov

This paper presents an in-depth statistical analysis of an experiment designed to measure the extent to which players in a simple game behave according to a popular behavioral economic model. The p-beauty contest is a multi-player number…

应用统计 · 统计学 2014-09-18 P. Richard Hahn , Indranil Goswami , Carl Mela

In repeated games, players choose actions concurrently at each step. We consider a parameterized setting of repeated games in which the players form a population of an arbitrary size. Their utility functions encode a reachability objective.…

计算机科学与博弈论 · 计算机科学 2025-10-06 Nathalie Bertrand , Patricia Bouyer , Luc Lapointe , Corto Mascle

We study a complementarity game as a systematic tool for the investigation of the interplay between individual optimization and population effects and for the comparison of different strategy and learning schemes. The game randomly pairs…

种群与进化 · 定量生物学 2010-11-17 Juergen Jost , Wei Li

It is known that learning of players who interact in a repeated game can be interpreted as an evolutionary process in a population of ideas. These analogies have so far mostly been established in deterministic models, and memory loss in…

种群与进化 · 定量生物学 2018-04-09 Robin Nicole , Peter Sollich , Tobias Galla

In a multi-battle contest, each time a player competes by investing some of her budgets or resources in a component battle to collect a value if winning the battle. There are multiple battles to fight, and the budgets get consumed over…

计算机科学与博弈论 · 计算机科学 2016-02-15 Chu-Han Cheng , Po-An Chen , Wing-Kai Hon

We study a version of the minority game in which one agent is allowed to join the game in a random fashion. It is shown that in the crowded regime, i.e., for small values of the memory size $m$ of the agents in the population, the agent…

统计力学 · 物理学 2009-11-10 K. F. Yip , T. S. Lo , P. M. Hui , N. F. Johnson

This paper reframes approachability theory within the context of population games. Thus, whilst one player aims at driving her average payoff to a predefined set, her opponent is not malevolent but rather extracted randomly from a…

最优化与控制 · 数学 2014-07-16 Dario Bauso , Thomas W L Norman

We introduce and study an evolutionary complementarity game where in each round a player of population 1 is paired with a member of population 2. The game is symmetric, and each player tries to obtain an advantageous deal, but when one of…

适应与自组织系统 · 物理学 2015-06-26 Juergen Jost , Wei Li

We discuss stochastic dynamics of populations of individuals playing games. Our models possess two evolutionarily stable strategies: an efficient one, where a population is in a state with the maximal payoff (fitness) and a risk-dominant…

种群与进化 · 定量生物学 2007-05-23 Jacek Miekisz

The accumulation of individual fitness or wealth is modelled as a population game in which pairs of individuals are recurrently and randomly matched to play a game over a resource. In addition, all individuals have random access to a…

物理与社会 · 物理学 2021-08-13 Sylvain Gibaud , Jorgen W. Weibull

Evolutionary game theory has proven to be an elegant framework providing many fruitful insights in population dynamics and human behaviour. Here, we focus on the aspect of behavioural plasticity and its effect on the evolution of…

种群与进化 · 定量生物学 2020-09-29 M. Kleshnina , K. Kaveh , K. Chatterjee

We introduce a new setting where a population of agents, each modelled by a finite-state system, are controlled uniformly: the controller applies the same action to every agent. The framework is largely inspired by the control of a…

形式语言与自动机理论 · 计算机科学 2017-07-10 Nathalie Bertrand , Miheer Dewaskar , Blaise Genest , Hugo Gimbert

We propose a game-theoretic dynamics of a population of replicating individuals. It consists of two parts: the standard replicator one and a migration between two different habitats. We consider symmetric two-player games with two…

种群与进化 · 定量生物学 2007-05-23 Jacek Miekisz , Tadeusz Platkowski

In this article, we look at a hat-guessing game, in which each player must guess the color of their own hat while only seeing the hats of the other players. We focus on the case of two hat colors and a countably infinite number of players.…

概率论 · 数学 2025-10-28 Nathaniel Eldredge

We study computational aspects of three prominent voting rules that use approval ballots to elect multiple winners. These rules are satisfaction approval voting, proportional approval voting, and reweighted approval voting. We first show…

计算机科学与博弈论 · 计算机科学 2014-07-14 Haris Aziz , Serge Gaspers , Joachim Gudmundsson , Simon Mackenzie , Nicholas Mattei , Toby Walsh

A simple cellular automata model for a two-group war over the same territory is presented. It is shown that a qualitative advantage is not enough for a minority to win. A spatial organization as well a definite degree of aggressiveness are…

无序系统与神经网络 · 物理学 2016-08-31 Serge Galam , Bastien Chopard , Alexander Masselot , Michel Droz

In constant-payoff finite population games, when selection is weak and population size is large, the one-third law serves as the condition for a strategy to be advantageous. We generalize the result to the case where payoff matrices are…

种群与进化 · 定量生物学 2013-12-16 Weihong Xu , Yanling Zhang , Guangming Xie

Evolutionary game dynamics with two 2-strategy games in a finite population has been investigated in this study. Traditionally, frequency-dependent evolutionary dynamics are modeled by deterministic replicator dynamics under the assumption…

种群与进化 · 定量生物学 2013-06-03 Koh Hashimoto

In this letter, we deal with evolutionary game theoretic learning processes for population games on networks with dynamically evolving communities. Specifically, we propose a novel mathematical framework in which a deterministic,…

社会与信息网络 · 计算机科学 2022-03-02 Alain Govaert , Lorenzo Zino , Emma Tegling
‹ 上一页 1 2 3 10 下一页 ›