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Sketch design concepts are recurring patterns found in parametric CAD sketches. Though rarely explicitly formalized by the CAD designers, these concepts are implicitly used in design for modularity and regularity. In this paper, we propose…

机器学习 · 计算机科学 2022-10-27 Yuezhi Yang , Hao Pan

Ball sort puzzle is a popular logic puzzle consisting of several bins containing balls of multiple colors. Each bin works like a stack; a ball has to follow the last-in first-out order. The player has to sort the balls by color such that…

密码学与安全 · 计算机科学 2023-12-04 Suthee Ruangwises

Space-efficient streaming estimation of quantiles in massive datasets is a fundamental problem with numerous applications in data monitoring and analysis. While theoretical research led to optimal algorithms, such as the Greenwald-Khanna…

数据结构与算法 · 计算机科学 2025-09-12 Aleksander Łukasiewicz , Jakub Tětek , Pavel Veselý

Reference-based sketch colorization methods have garnered significant attention for the potential application in animation and digital illustration production. However, most existing methods are trained with image triplets of sketch,…

图形学 · 计算机科学 2025-08-26 Dingkun Yan , Xinrui Wang , Zhuoru Li , Suguru Saito , Yusuke Iwasawa , Yutaka Matsuo , Jiaxian Guo

"Bubble Ball" is a game built on a 2D physics engine, where a finite set of objects can modify the motion of a bubble-like ball. The objective is to choose the set and the initial configuration of the objects, in order to get the ball to…

系统与控制 · 电气工程与系统科学 2021-04-30 Hotae Lee , Monimoy Bujarbaruah , Francesco Borrelli

Visualizing very large matrices involves many formidable problems. Various popular solutions to these problems involve sampling, clustering, projection, or feature selection to reduce the size and complexity of the original task. An…

人机交互 · 计算机科学 2022-06-06 Leland Wilkinson , Hengrui Luo

For visualization pedagogy, an important but challenging notion to teach is design, from making to evaluating visualization encodings, user interactions, or data visualization systems. In our previous work, we introduced the design activity…

人机交互 · 计算机科学 2017-09-19 Sean McKenna , Alexander Lex , Miriah Meyer

Recent advances in deep learning has lead to rapid developments in the field of image retrieval. However, the best performing architectures incur significant computational cost. Recent approaches tackle this issue using knowledge…

计算机视觉与模式识别 · 计算机科学 2020-07-14 Zakaria Laskar , Juho Kannala

An understanding of the nature of objects could help robots to solve both high-level abstract tasks and improve performance at lower-level concrete tasks. Although deep learning has facilitated progress in image understanding, a robot's…

机器人学 · 计算机科学 2018-07-30 Joris Guérin , Olivier Gibaru , Eric Nyiri , Stéphane Thiery , Byron Boots

We are at the dawn of the second quantum revolution, where our ability to create and control individual quantum systems is poised to drive transformative advancements in basic science, computation, and everyday life. However, quantum theory…

Sketching, a dimensionality reduction technique, has received much attention in the statistics community. In this paper, we study sketching in the context of Newton's method for solving finite-sum optimization problems in which the number…

最优化与控制 · 数学 2019-06-03 Albert S. Berahas , Raghu Bollapragada , Jorge Nocedal

Scribble-based weakly-supervised semantic segmentation using sparse scribble supervision is gaining traction as it reduces annotation costs when compared to fully annotated alternatives. Existing methods primarily generate pseudo-labels by…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Xinliang Zhang , Lei Zhu , Hangzhou He , Lujia Jin , Yanye Lu

Metric-based meta-learning is one of the de facto standards in few-shot learning. It composes of representation learning and metrics calculation designs. Previous works construct class representations in different ways, varying from mean…

机器学习 · 计算机科学 2022-11-11 Ning Ding , Yulin Chen , Ganqu Cui , Xiaobin Wang , Hai-Tao Zheng , Zhiyuan Liu , Pengjun Xie

This article proposes and discusses qualitatively the use of a didactic board game in Science Education for high school students. The game contemplates in an interdisciplinary way the areas of Physics, Biology, Chemistry and Astronomy and…

物理教育 · 物理学 2021-09-23 M. A. M. Souza , V. Dutra , T. B. Menezes , J. W. Silva

The aim of visualization is to support people in dealing with large and complex information structures, to make these structures more comprehensible, facilitate exploration, and enable knowledge discovery. However, users often have problems…

We present Clusterplot, a multi-class high-dimensional data visualization tool designed to visualize cluster-level information offering an intuitive understanding of the cluster inter-relations. Our unique plots leverage 2D blobs devised to…

图形学 · 计算机科学 2021-03-05 Or Malkai , Min Lu , Daniel Cohen-Or

Sketches, with their expressive potential, allow humans to convey the essence of an object through even a rough contour. For the first time, we harness this expressive potential to improve segmentation performance in challenging tasks like…

计算机视觉与模式识别 · 计算机科学 2025-02-03 Ying Zang , Runlong Cao , Jianqi Zhang , Yidong Han , Ziyue Cao , Wenjun Hu , Didi Zhu , Lanyun Zhu , Zejian Li , Deyi Ji , Tianrun Chen

Unsupervised video segmentation is a challenging computer vision task, especially due to the lack of supervisory signals coupled with the complexity of visual scenes. To overcome this challenge, state-of-the-art models based on slot…

计算机视觉与模式识别 · 计算机科学 2025-11-19 Diana-Nicoleta Grigore , Neelu Madan , Andreas Mogelmose , Thomas B. Moeslund , Radu Tudor Ionescu

Colors and shapes are commonly used to encode categories in multi-class scatterplots. Designers often combine the two channels to create redundant encodings, aiming to enhance class distinctions. However, evidence for the effectiveness of…

人机交互 · 计算机科学 2026-04-14 Chin Tseng , Arran Zeyu Wang , Ghulam Jilani Quadri , Danielle Albers Szafir

Our paper is research in progress that is research investigating the use of games technology to enhance the learning of a physical skill. The Microsoft Kinect is a system designed for gaming with the capability to track the movement of…

计算机与社会 · 计算机科学 2016-06-14 Kirsten Ellis , Julie Fisher , Louisa Willoughby , Jan Carlo Barca