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We provide a preliminary study on utilizing GPU (Graphics Processing Unit) to accelerate computation for three simulation optimization tasks with either first-order or second-order algorithms. Compared to the implementation using only CPU…

分布式、并行与集群计算 · 计算机科学 2024-04-19 Jinghai He , Haoyu Liu , Yuhang Wu , Zeyu Zheng , Tingyu Zhu

One of the current challenges in physically-based simulations, and, more specifically, fluid simulations, is to produce visually appealing results at interactive rates, capable of being used in multiple forms of media. In recent times, a…

图形学 · 计算机科学 2024-04-17 Pedro Centeno , João Madeiras Pereira

We present the results of gravitational direct $N$-body simulations using the Graphics Processing Unit (GPU) on a commercial NVIDIA GeForce 8800GTX designed for gaming computers. The force evaluation of the $N$-body problem is implemented…

天体物理学 · 物理学 2008-11-26 Robert G. Belleman , Jeroen Bedorf , Simon Portegies Zwart

Gravitational lensing calculation using a direct inverse ray-shooting approach is a computationally expensive way to determine magnification maps, caustic patterns, and light-curves (e.g. as a function of source profile and size). However,…

天体物理仪器与方法 · 物理学 2009-09-28 Alexander C. Thompson , Christopher J. Fluke , David G. Barnes , Benjamin R. Barsdell

Graphics Processing Units (GPUs) have become the standard in accelerating scientific applications on heterogeneous systems. However, as GPUs are getting faster, one potential performance bottleneck with GPU-accelerated applications is the…

分布式、并行与集群计算 · 计算机科学 2025-05-01 Jonah Ekelund , Stefano Markidis , Ivy Peng

We present an accelerated pipeline, based on high-performance computing techniques and normalizing flows, for joint Bayesian parameter estimation and model selection and demonstrate its efficiency in gravitational wave astrophysics. We…

天体物理仪器与方法 · 物理学 2024-11-01 Alicja Polanska , Thibeau Wouters , Peter T. H. Pang , Kaze K. W. Wong , Jason D. McEwen

This dissertation presents the design, implementation and evaluation of GPU-accelerated simulation frameworks for Evolutionary Spatial Cyclic Games (ESCGs), a class of agent-based models used to study ecological and evolutionary dynamics.…

分布式、并行与集群计算 · 计算机科学 2025-08-26 Louie Sinadjan

This work presents an updated and extended guide on methods of a proper acceleration of the Monte Carlo integration of stochastic differential equations with the commonly available NVIDIA Graphics Processing Units using the CUDA programming…

计算物理 · 物理学 2015-04-23 J. Spiechowicz , M. Kostur , L. Machura

High Performance Computing (HPC) platforms allow scientists to model computationally intensive algorithms. HPC clusters increasingly use General-Purpose Graphics Processing Units (GPGPUs) as accelerators; FPGAs provide an attractive…

硬件体系结构 · 计算机科学 2015-04-20 Syed Waqar Nabi , Saji N. Hameed , Wim Vanderbauwhede

General purpose computing on graphic processing units (GPU) is a potential method of speeding up scientific computation with low cost and high energy efficiency. We experimented with the particle physics simulation toolkit Geant4 used at…

计算物理 · 物理学 2012-09-25 Otto Seiskari , Jukka Kommeri , Tapio Niemi

Modern graphics hardware is designed for highly parallel numerical tasks and provides significant cost and performance benefits. Graphics hardware vendors are now making available development tools to support general purpose high…

高能物理 - 格点 · 物理学 2009-01-22 Kipton Barros , Ronald Babich , Richard Brower , Michael A. Clark , Claudio Rebbi

We review the recent optimizations of gravitational $N$-body kernels for running them on graphics processing units (GPUs), on single hosts and massive parallel platforms. For each of the two main $N$-body techniques, direct summation and…

天体物理仪器与方法 · 物理学 2014-09-22 Simon Portegies Zwart , Jeroen Bédorf

Simulations of standard 1D and 2D quantum walks have been performed within Quantum Computer Simulator (QCS system) environment and with the use of GPU supported by CUDA technology. In particular, simulations of quantum walks may be seen as…

计算物理 · 物理学 2015-05-18 Marek Sawerwain , Roman Gielerak

The use of graphics processing units for scientific computations is an emerging strategy that can significantly speed up various different algorithms. In this review, we discuss advances made in the field of computational physics, focusing…

计算物理 · 物理学 2013-03-07 Ari Harju , Topi Siro , Filippo Federici-Canova , Samuli Hakala , Teemu Rantalaiho

We describe a computational framework for hierarchical Bayesian inference with simple (typically single-plate) parametric graphical models that uses graphics processing units (GPUs) to accelerate computations, enabling deployment on very…

天体物理仪器与方法 · 物理学 2021-05-18 János M. Szalai-Gindl , Thomas J. Loredo , Brandon C. Kelly , István Csabai , Tamás Budavári , László Dobos

The edge computing paradigm has emerged to handle cloud computing issues such as scalability, security and low response time among others. This new computing trend heavily relies on ubiquitous embedded systems on the edge. Performance and…

分布式、并行与集群计算 · 计算机科学 2019-01-28 Mohammad Hosseinabady , Mohd Amiruddin Bin Zainol , Jose Nunez-Yanez

Graphics Processing Units (GPUs) have become an integral part of High-Performance Computing to achieve an Exascale performance. The main goal of application developers of GPU is to tune their code extensively to obtain optimal performance,…

分布式、并行与集群计算 · 计算机科学 2023-05-04 Gargi Alavani , Santonu Sarkar

Searching for sources of electromagnetic emission in spectral-line radio astronomy interferometric data is a computationally intensive process. Parallel programming techniques and High Performance Computing hardware may be used to improve…

天体物理仪器与方法 · 物理学 2015-07-20 Stefan Westerlund , Christopher Harris

We show that numerical computations based on tensor renormalization group (TRG) methods can be significantly accelerated with PyTorch on graphics processing units (GPUs) by leveraging NVIDIA's Compute Unified Device Architecture (CUDA). We…

高能物理 - 格点 · 物理学 2023-09-26 Raghav G. Jha , Abhishek Samlodia

Molecular dynamics facilitates the simulation of a complex system to be analyzed at molecular and atomic levels. Simulations can last a long period of time, even months. Due to this cause the graphics processing units (GPUs) and multi-core…

计算物理 · 物理学 2021-02-02 Iuliana Marin , Nicolae Goga , Maria Goga