相关论文: Separations of non-monotonic randomness notions
A fruitful way of obtaining meaningful, possibly concrete, algorithmically random numbers is to consider a potential behaviour of a Turing machine and its probability with respect to a measure (or semi-measure) on the input space of binary…
We continue the investigation of algorithmically random functions and closed sets, and in particular the connection with the notion of capacity. We study notions of random continuous functions given in terms of a family of computable…
This paper explores a predictive game in which a Forecaster announces odds based on a time-homogeneous Markov kernel, establishing a game-theoretic law of large numbers for the relative frequencies of occurrences of all finite strings. A…
Randomized rounding is a standard method, based on the probabilistic method, for designing combinatorial approximation algorithms. In Raghavan's seminal paper introducing the method (1988), he writes: "The time taken to solve the linear…
Instead of static entropy we assert that the Kolmogorov complexity of a static structure such as a solid is the proper measure of disorder (or chaoticity). A static structure in a surrounding perfectly-random universe acts as an interfering…
Randomness is a crucial resource for a broad range of important applications, such as Monte Carlo simulation and computation, generative artificial intelligence and cryptography. But what is randomness? A widely accepted definition has…
This paper proposes new notions of polynomial depth (called monotone poly depth), based on a polynomial version of monotone Kolmogorov complexity. We show that monotone poly depth satisfies all desirable properties of depth notions i.e.,…
The notion of a normal bit sequence was introduced by Borel in 1909; it was the first definition of an individual random object. Normality is a weak notion of randomness requiring only that all $2^n$ factors (substrings) of arbitrary…
We study the problem of identifying a probability distribution for some given randomly sampled data in the limit, in the context of algorithmic learning theory as proposed recently by Vinanyi and Chater. We show that there exists a…
Hippocratic randomness is defined in a similar way to Martin-Lof randomness, however it does not assume computability of the probability and the existence of universal test is not assured. We introduce the notion of approximation of…
We develop a novel, fundamental and surprisingly simple randomized iterative method for solving consistent linear systems. Our method has six different but equivalent interpretations: sketch-and-project, constrain-and-approximate, random…
In this survey we discuss work of Levin and V'yugin on collections of sequences that are non-negligible in the sense that they can be computed by a probabilistic algorithm with positive probability. More precisely, Levin and V'yugin…
This is a survey of constructive and computable measure theory with an emphasis on the close connections with algorithmic randomness. We give a brief history of constructive measure theory from Brouwer to the present, emphasizing how…
This paper studies the optimization of strategies in the context of possibly randomized two players zero-sum games with incomplete information. We compare 5 algorithms for tuning the parameters of strategies over a benchmark of 12 games. A…
As an alternative to the well-known methods of "chaining" and "bracketing" that have been developed in the study of random fields, a new method, which is based on a {\em stochastic maximal inequality} derived by using the formula for…
This expository paper advocates an approach to physics in which ``typicality" is identified with a suitable form of algorithmic randomness. To this end various theorems from mathematics and physics are reviewed. Their original versions…
In late May of 2014 I received an email from a colleague introducing to me a non-transitive game developed by Walter Penney. This paper explores this probability game from the perspective of a coin tossing game, and further discusses some…
There are many randomness notions. On the classical account, many of them are about whether a given infinite binary sequence is random for some given probability. If so, this probability turns out to be the same for all these notions, so…
Depth of an object concerns a tradeoff between computation time and excess of program length over the shortest program length required to obtain the object. It gives an unconditional lower bound on the computation time from a given program…
Classical probability theory is formulated using sets. In this paper, we extend classical probability theory with propositional computability logic. Unlike other formalisms, computability logic is built on the notion of events/games, which…