English

Waiter-Client and Client-Waiter Hamiltonicity games on random graphs

Combinatorics 2017-02-17 v2

Abstract

We study two types of two player, perfect information games with no chance moves, played on the edge set of the binomial random graph G(n,p){\mathcal G}(n,p). In each round of the (1:q)(1 : q) Waiter-Client Hamiltonicity game, the first player, called Waiter, offers the second player, called Client, q+1q+1 edges of G(n,p){\mathcal G}(n,p) which have not been offered previously. Client then chooses one of these edges, which he claims, and the remaining qq edges go back to Waiter. Waiter wins this game if by the time every edge of G(n,p){\mathcal G}(n,p) has been claimed by some player, the graph consisting of Client's edges is Hamiltonian; otherwise Client is the winner. Client-Waiter games are defined analogously, the main difference being that Client wins the game if his graph is Hamiltonian and Waiter wins otherwise. In this paper we determine a sharp threshold for both games. Namely, for every fixed positive integer qq, we prove that the smallest edge probability pp for which a.a.s. Waiter has a winning strategy for the (1:q)(1 : q) Waiter-Client Hamiltonicity game is (1+o(1))logn/n(1 + o(1)) \log n/n, and the smallest pp for which a.a.s. Client has a winning strategy for the (1:q)(1 : q) Client-Waiter Hamiltonicity game is (q+1+o(1))logn/n(q + 1 + o(1)) \log n/n.

Keywords

Cite

@article{arxiv.1509.05356,
  title  = {Waiter-Client and Client-Waiter Hamiltonicity games on random graphs},
  author = {Dan Hefetz and Michael Krivelevich and Wei En Tan},
  journal= {arXiv preprint arXiv:1509.05356},
  year   = {2017}
}

Comments

21 pages, to appear in European Journal of Combinatorics

R2 v1 2026-06-22T10:59:08.539Z