The Nakamura numbers for computable simple games
Computer Science and Game Theory
2011-07-05 v1 Logic in Computer Science
Abstract
The Nakamura number of a simple game plays a critical role in preference aggregation (or multi-criterion ranking): the number of alternatives that the players can always deal with rationally is less than this number. We comprehensively study the restrictions that various properties for a simple game impose on its Nakamura number. We find that a computable game has a finite Nakamura number greater than three only if it is proper, nonstrong, and nonweak, regardless of whether it is monotonic or whether it has a finite carrier. The lack of strongness often results in alternatives that cannot be strictly ranked.
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Cite
@article{arxiv.1107.0439,
title = {The Nakamura numbers for computable simple games},
author = {Masahiro Kumabe and H. Reiju Mihara},
journal= {arXiv preprint arXiv:1107.0439},
year = {2011}
}
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24+1 pages