English

Player preferences in $N$-player games

Computer Science and Game Theory 2018-06-05 v1

Abstract

In this paper we describe several player preferences in games with N2N \geq 2 players, in particular the case N=3N = 3, and use them to simplify game trees, using the game of Clobber as our example. We show that, using a fixed starting player and a certain ruleset, any short game can be simplified to a value in a very concise set. Omitting the fixed starting player and generalising the theory to more than 3 players remains a challenge.

Cite

@article{arxiv.1806.01043,
  title  = {Player preferences in $N$-player games},
  author = {Luc Edixhoven and Walter Kosters},
  journal= {arXiv preprint arXiv:1806.01043},
  year   = {2018}
}

Comments

15 pages. Master research project at the Leiden Institute of Advanced Computer Science (LIACS)

R2 v1 2026-06-23T02:18:00.658Z