Smooth Operator: A Real-Time Sampling-Based Algorithm for Kinematic Hand Retargeting
摘要
Advances in learning-based robotic manipulation, such as Vision-Language-Action (VLA) models and Video Action Models (VAMs), heavily rely on high-quality teleoperation data. Their capabilities are strictly upper-bounded by the quality of the underlying human demonstrations. Current gradient-based retargeting algorithms often converge to different local minima, resulting in jitter that affects data quality and teleoperation experience. To address this, we introduce the Sampling-Based Retargeter (SBR), a novel gradient-free retargeting method drawn from the rich literature of sampling-based control and explicitly designed for low-jitter, real-time kinematic retargeting. We evaluate SBR both in simulation and through a rigorous real-world user study involving 18 participants performing 3 complex manipulation tasks. Compared to gradient-based baselines, SBR achieved the highest overall task success rate (54.1%) while significantly reducing operator cognitive fatigue, recording the lowest NASA-TLX workload score (36.4 out of 100). Ultimately, we establish SBR as a highly effective, intuitive retargeter for dexterous manipulation, providing the community with a rigorous benchmarking methodology to guide future retargeting research.
引用
@article{arxiv.2607.07491,
title = {Smooth Operator: A Real-Time Sampling-Based Algorithm for Kinematic Hand Retargeting},
author = {Robert Jomar Malate and Erik Bauer and Norica Bacuieti and Stefanos Charalambous and Elvis Nava and Robert K. Katzschmann and Benedek Forrai},
journal= {arXiv preprint arXiv:2607.07491},
year = {2026}
}