English

Possible and Necessary Allocations via Sequential Mechanisms

Artificial Intelligence 2014-12-09 v1 Computer Science and Game Theory

Abstract

A simple mechanism for allocating indivisible resources is sequential allocation in which agents take turns to pick items. We focus on possible and necessary allocation problems, checking whether allocations of a given form occur in some or all mechanisms for several commonly used classes of sequential allocation mechanisms. In particular, we consider whether a given agent receives a given item, a set of items, or a subset of items for five natural classes of sequential allocation mechanisms: balanced, recursively balanced, balanced alternating, strictly alternating and all policies. We identify characterizations of allocations produced balanced, recursively balanced, balanced alternating policies and strictly alternating policies respectively, which extend the well-known characterization by Brams and King [2005] for policies without restrictions. In addition, we examine the computational complexity of possible and necessary allocation problems for these classes.

Keywords

Cite

@article{arxiv.1412.2226,
  title  = {Possible and Necessary Allocations via Sequential Mechanisms},
  author = {Haris Aziz and Toby Walsh and Lirong Xia},
  journal= {arXiv preprint arXiv:1412.2226},
  year   = {2014}
}
R2 v1 2026-06-22T07:22:28.528Z