中文

NanoVSR: Towards Real-Time Video Super-Resolution on Edge Devices

计算机视觉与模式识别 2026-07-11 v1

摘要

Recent Video Super-Resolution (VSR) methods rely heavily on transformers and explicit optical flow, creating computational overhead and custom operations that hinder deployment on hardware accelerators like TensorRT. To address this, we introduce NanoVSR, a scalable, fully convolutional architecture designed for resource-constrained edge devices. Using structural reparameterization, NanoVSR collapses into standard convolutions during inference, ensuring seamless hardware compatibility and negligible runtime overhead. Furthermore, despite lacking explicit motion compensation, it maintains competitive restoration quality by implicitly learning spatio-temporal alignments through progressive training. Evaluated on the REDS4 benchmark, NanoVSR demonstrates an exceptional balance between accuracy and computational efficiency, significantly improving the trade-off for compact architectures. Our NanoVSR-644k baseline yields 28.64 dB PSNR while delivering 27.2 FPS on the NVIDIA Jetson Orin NX 16GB (25W), offering massive speed gains over heavier models. The scaled NanoVSR-1.7M variant reaches 29.15 dB with a throughput of 19.58 FPS, providing superior, edge-optimized upscaling. Code is available at https://github.com/filippawlicki/nanovsr.

关键词

引用

@article{arxiv.2607.10495,
  title  = {NanoVSR: Towards Real-Time Video Super-Resolution on Edge Devices},
  author = {Filip Pawlicki and Marcel Kańduła and Marcin Pucek and Kamil Dobies},
  journal= {arXiv preprint arXiv:2607.10495},
  year   = {2026}
}

备注

Accepted to ECCV 2026. This is the pre-review submitted version, not the camera-ready version. The final authenticated version will be available in the ECCV 2026 proceedings