English

Instanced model simplification using combined geometric and appearance-related metric

Graphics 2021-01-08 v1 Computational Complexity

Abstract

Evolution of 3D graphics and graphical worlds has brought issues like content optimization, real-time processing, rendering, and shared storage limitation under consideration. Generally, different simplification approaches are used to make 3D meshes viable for rendering. However, many of these approaches ignore vertex attributes for instanced 3D meshes. In this paper, we implement and evaluate a simple and improved version to simplify instanced 3D textured models. The approach uses different vertex attributes in addition to geometry to simplify mesh instances. The resulting simplified models demonstrate efficient time-space requirements and better visual quality.

Keywords

Cite

@article{arxiv.2101.02570,
  title  = {Instanced model simplification using combined geometric and appearance-related metric},
  author = {Sadia Tariq and Anis Ur Rahman and Tahir Azim and Rehman Gull Khan},
  journal= {arXiv preprint arXiv:2101.02570},
  year   = {2021}
}

Comments

9 pages, 8 figures, 3 tables

R2 v1 2026-06-23T21:52:58.710Z