中文

Incidence Bimatrix Games

理论经济学 2026-08-13 v1

摘要

We solve a natural bimatrix game related to graphs. We consider a finite directed graph G=(V,E),G=(V,E), where the strategy set of Player I is the set of vertices VV and that of Player II is the set of edges E.E. There are two sets of positive weights {αe}eE{\{\alpha_e\}}_{e\in E} and {βe}eE.{\{\beta_e\}}_{e\in E}. If Player I chooses a vertex vv and Player II chooses an edge e,e, then the payoff to both players is zero if vv and ee are not incident. If ee originates from v,v, then Player I obtains αe\alpha_e and Player II obtains βe.-\beta_e. If ee terminates at v,v, then Player I obtains αe-\alpha_e and Player II obtains βe.\beta_e. For this game the payoff matrices are weighted incidence matrices of the graph G.G. We show that when the graph is acyclic, Player I has a unique strategy in any equilibrium. At this strategy, every vertex is chosen with a probability that is proportional to the maximum length over all directed paths originating from that vertex. Defining the path matrix of the graph, it is shown that the set of all equilibrium strategies of Player II is the convex hull of the column vectors of the path matrix. This work extends earlier results of Bapat and Tijs (1997) for zero-sum games.

引用

@article{arxiv.2608.13001,
  title  = {Incidence Bimatrix Games},
  author = {R. B. Bapat and Debapriya Sen},
  journal= {arXiv preprint arXiv:2608.13001},
  year   = {2026}
}

备注

21 pages, 1 figure