English

Inapproximability of Unique Games in Fixed-Point Logic with Counting

Logic in Computer Science 2024-08-07 v6

Abstract

We study the extent to which it is possible to approximate the optimal value of a Unique Games instance in Fixed-Point Logic with Counting (FPC). Formally, we prove lower bounds against the accuracy of FPC-interpretations that map Unique Games instances (encoded as relational structures) to rational numbers giving the approximate fraction of constraints that can be satisfied. We prove two new FPC-inexpressibility results for Unique Games: the existence of a (1/2,1/3+δ)(1/2, 1/3 + \delta)-inapproximability gap, and inapproximability to within any constant factor. Previous recent work has established similar FPC-inapproximability results for a small handful of other problems. Our construction builds upon some of these ideas, but contains a novel technique. While most FPC-inexpressibility results are based on variants of the CFI-construction, ours is significantly different. We start with a graph of very large girth and label the edges with random affine vector spaces over F2\mathbb{F}_2 that determine the constraints in the two structures. Duplicator's strategy involves maintaining a partial isomorphism over a minimal tree that spans the pebbled vertices of the graph.

Keywords

Cite

@article{arxiv.2104.04566,
  title  = {Inapproximability of Unique Games in Fixed-Point Logic with Counting},
  author = {Jamie Tucker-Foltz},
  journal= {arXiv preprint arXiv:2104.04566},
  year   = {2024}
}

Comments

arXiv admin note: text overlap with arXiv:2008.03115

R2 v1 2026-06-24T01:01:19.922Z