Esports and Physiological Tremor a StarCraft 2 Tournament Study
摘要
Physiological tremor of the upper limb is a sensitive neuromuscular indicator that may be modulated by cognitive load and competitive stress, yet its behaviour in real esports conditions remains uncharacterised. We measured wrist accelerometer-based tremor in 16 healthy adult male StarCraft~2 players across two tournament days, computing log power spectral density () and dominant frequency in four bands (2--4, 8--14, 10--20, and 1--25Hz) and comparing them to published population norms using linear mixed models. Players deviated significantly from the reference in all bands: was elevated at 2--4~Hz and substantially reduced at higher frequencies (Cohen's --), suggesting long-term neuromuscular adaptation to the fine-motor demands of esports. Tremor indicators declined systematically over the tournament day. Contrary to the fatigue-related increases typical of traditional motor tasks. Neither game outcome nor actions per minute significantly predicted post-game tremor. These findings suggest physiological tremor may reflect a generalised psychophysiological adaptation to competitive esports rather than being a short-term performance predictor.
引用
@article{arxiv.2607.06577,
title = {Esports and Physiological Tremor a StarCraft 2 Tournament Study},
author = {Andrzej Białecki and Izabela Ghafour and Szymon Kuliś and Maciej Skorulski and Jan Gajewski},
journal= {arXiv preprint arXiv:2607.06577},
year = {2026}
}
备注
11 pages, 3 Figures, 4 Tables