English

Controlling a Random Population is EXPTIME-hard

Logic in Computer Science 2019-09-17 v1 Distributed, Parallel, and Cluster Computing

Abstract

Bertrand et al. [1] (LMCS 2019) describe two-player zero-sum games in which one player tries to achieve a reachability objective in nn games (on the same finite arena) simultaneously by broadcasting actions, and where the opponent has full control of resolving non-deterministic choices. They show EXPTIME completeness for the question if such games can be won for every number nn of games. We consider the almost-sure variant in which the opponent randomizes their actions, and where the player tries to achieve the reachability objective eventually with probability one. The lower bound construction in [1] does not directly carry over to this randomized setting. In this note we show EXPTIME hardness for the almost-sure problem by reduction from Countdown Games.

Keywords

Cite

@article{arxiv.1909.06420,
  title  = {Controlling a Random Population is EXPTIME-hard},
  author = {Corto Mascle and Mahsa Shirmohammadi and Patrick Totzke},
  journal= {arXiv preprint arXiv:1909.06420},
  year   = {2019}
}
R2 v1 2026-06-23T11:14:57.123Z