Availability Guarantee for Deterministic Replay Starting Points in Real-Time Systems
软件工程
2009-09-29 v1
摘要
Cyclic debugging requires repeatable executions. As non-deterministic or real-time systems typically do not have the potential to provide this, special methods are required. One such method is replay, a process that requires monitoring of a running system and logging of the data produced by that monitoring. We shall discuss the process of preparing the replay, a part of the process that has not been very well described before.
引用
@article{arxiv.cs/0310024,
title = {Availability Guarantee for Deterministic Replay Starting Points in Real-Time Systems},
author = {Joel Huselius and Henrik Thane and Daniel Sundmark},
journal= {arXiv preprint arXiv:cs/0310024},
year = {2009}
}
备注
In M. Ronsse, K. De Bosschere (eds), proceedings of the Fifth International Workshop on Automated Debugging (AADEBUG 2003), September 2003, Ghent. cs.SE/0309027