English

A Hyperlogic for Strategies in Stochastic Games (Extended Version)

Logic in Computer Science 2025-06-23 v1

Abstract

We propose a probabilistic hyperlogic called HyperSt2^2 that can express hyperproperties of strategies in turn-based stochastic games. To the best of our knowledge, HyperSt2^2 is the first hyperlogic for stochastic games. HyperSt2^2 can relate probabilities of several independent executions of strategies in a stochastic game. For example, in HyperSt2^2 it is natural to formalize optimality, i.e., to express that some strategy is better than all other strategies, or to express the existence of Nash equilibria. We investigate the expressivity of HyperSt2^2 by comparing it to existing logics for stochastic games, as well as existing hyperlogics. Though the model-checking problem for HyperSt2^2 is in general undecidable, we show that it becomes decidable for bounded memory and is in EXPTIME and PSPACE-hard over memoryless deterministic strategies, and we identify a fragment for which the model-checking problem is PSPACE-complete.

Keywords

Cite

@article{arxiv.2506.16775,
  title  = {A Hyperlogic for Strategies in Stochastic Games (Extended Version)},
  author = {Lina Gerlach and Christof Löding and Erika Ábrahám},
  journal= {arXiv preprint arXiv:2506.16775},
  year   = {2025}
}

Comments

Accepted for publication at QEST+FORMATS 2025

R2 v1 2026-07-01T03:26:07.649Z