沉浸式技术中的叙事
人机交互
2007-05-23 v1
作者:
Joan Llobera
摘要
本项目的主要目标是研究技术进步,以增强在沉浸式媒介环境中发展叙事的可能性。研究的一个重要部分涉及如何为沉浸式语境编写、注释和实现剧本的问题。本文提供了主要理论框架和正在进行的工作的初步描述,以及第一个剧本示例。该项目是临场感研究项目的一部分,它将在虚拟现实中利用生理反馈和计算智能。
引用
@article{arxiv.0704.2542,
title = {Narratives within immersive technologies},
author = {Joan Llobera},
journal= {arXiv preprint arXiv:0704.2542},
year = {2007}
}
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