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Research software plays a crucial role in advancing scientific knowledge, but ensuring its sustainability, maintainability, and long-term viability is an ongoing challenge. To address these concerns, the Sustainable Research Software…
Living Innovation Laboratory (LIL) is an open and recyclable way for multidisciplinary researchers to remote control resources and co-develop user centered projects. In the past few years, there were several papers about LIL published and…
Virtual Reality has become a significant element of education throughout the years. To understand the quality and advantages of these techniques, it is important to understand how they were developed and evaluated. Since COVID-19, the…
The development of a learning management system (LMS) as a key service seems to be very effective for creation of educational digital platforms. Such platforms for both higher education institutions and various companies can provide the…
Learning with supervision has achieved remarkable success in numerous artificial intelligence (AI) applications. In the current literature, by referring to the properties of the labels prepared for the training dataset, learning with…
In the classroom environment, search tools are the means for students to access Web resources. The perspectives of students, researchers, and industry practitioners lead the ongoing research debate in this area. In this article, we argue in…
The Scalable Systems Laboratory (SSL), part of the IRIS-HEP Software Institute, provides Institute participants and HEP software developers generally with a means to transition their R&D from conceptual toys to testbeds to production-scale…
The development of international cooperation requires cooperation in the sphere of education. An enhanced sharing of experience in the sphere of practical teaching activities implies the increase of the quality of teaching process and of…
When executed well, project-based learning (PBL) engages students' intrinsic motivation, encourages students to learn far beyond a course's limited curriculum, and prepares students to think critically and maturely about the skills and…
Reform movements in science education, such as inquiry-based instruction, have been heavily influenced by constructivist learning theories (National Research Council, 2000). These learning theories place the learner as the sole constructor…
Web Services form a new, emerging paradigm to handle distributed access to resources over the Internet. There are platform independent standards (SOAP, WSDL), which make the developers? task considerably easier. This article discusses how…
Recently, we see a new type of interfaces for programmers based on web technology. For example, JSFiddle, IPython Notebook and R-studio. Web technology enables cloud-based solutions, embedding in tutorial web pages, atractive rendering of…
The profile of research software engineering has been greatly enhanced by developments at institutions around the world to form groups and communities that can support effective, sustainable development of research software. We observe,…
Quantum Federated Learning (QFL) is an emerging interdisciplinary field that merges the principles of Quantum Computing (QC) and Federated Learning (FL), with the goal of leveraging quantum technologies to enhance privacy, security, and…
The focus of this report is to initially discuss the concepts WIL and VR, their main characteristics and current applications. Moreover, the pros and cons of VWIL are also analyzed. Finally, the report presents some recommendation including…
Information and communication technologies brought-in tools and techniques in the field of education that introduced new concepts of teaching and learning. Learning management system is one of the key tools used in educational institutes to…
In earth science education, observation of field geological phenomena is very important. Due to China's huge student population, it is difficult to guarantee education fairness and teaching quality in field teaching. Specimens are…
Can we make undergraduate engineering education easier and more fun? This research aims to see if we can answer the ambitious question! The digital game-based learning (DGBL) has been found to increase the efficacy of learning when applied…
Wireless sensor networks (WSNs) have emerged as one of the most promising technologies for the current era. Researchers have studied them for several years ago, but more work still needed to be made since open opportunities to integrate new…
Recent advancements in virtual reality (VR) technology have enabled the creation of immersive learning environments that provide engineering students with hands-on, interactive experiences. This paper presents a novel framework for virtual…