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The Web Geometry Laboratory, (WGL), is a blended-learning, collaborative and adaptive, Web environment for geometry. It integrates a well known dynamic geometry system. In a collaborative session, exchange of geometrical and textual…

Computers and Society · Computer Science 2015-06-02 Pedro Quaresma , Vanda Santos , Milena Marić

The "Web Geometry Laboratory" (WGL) project's goal is to build an adaptive and collaborative blended-learning Web-environment for geometry. In its current version (1.0) the WGL is already a collaborative blended-learning Web-environment…

Computers and Society · Computer Science 2013-05-27 Pedro Quaresma , Vanda Santos , Seifeddine Bouallegue

We are developing the Virtual Experiences (Vx)Lab, a research and research training infrastructure and capability platform for global collaboration. VxLab comprises labs with visualisation capabilities, including underpinning networking to…

Other Computer Science · Computer Science 2015-11-02 Ian D. Peake , Jan Olaf Blech , Ian Thomas , Nicholas May , Heinz W. Schmidt , Lasith Fernando , Ravi Sreenivasamurthy

Most education and workplace learning takes place in classroom contexts far removed from laboratories or field sites with special arrangements for scientific research. But digital online resources provide a novel opportunity for large scale…

Computers and Society · Computer Science 2015-02-17 Joseph Jay Williams , Juho Kim , Brian C. Keegan

In today's world, where societal challenges in the areas of digitalization, demographic change and sustainability are becoming increasingly complex, new innovation structures are needed to meet these challenges. Living Labs or also Real…

Software Engineering · Computer Science 2023-07-28 Troung Giang Luu , Tanja Zylowski , Sascha Alpers , Andreas Oberweis

Wireless Sensor Networks (WSNs) are a new technology that has received a substantial attention from several academic research fields in the last years. There are many applications of WSNs, including environmental monitoring, industrial…

Computers and Society · Computer Science 2013-10-10 Carlo Fischione

We introduce the concept of LabLinking: a technology-based interconnection of experimental laboratories across institutions, disciplines, cultures, languages, and time zones - in other words experiments without borders. In particular, we…

Human-Computer Interaction · Computer Science 2021-02-09 Tanja Schultz , Felix Putze , Thorsten Fehr , Moritz Meier , Celeste Mason , Florian Ahrens , Manfred Herrmann

The WorldWide Telescope computer program, released to researchers and the public as a free resource in 2008 by Microsoft Research, has changed the way the ever-growing Universe of online astronomical data is viewed and understood. The WWT…

Instrumentation and Methods for Astrophysics · Physics 2015-03-19 Alyssa Goodman , Jonathan Fay , August Muench , Alberto Pepe , Patricia Udomprasert , Curtis Wong

Traditional teaching, usually based on lectures and tutorials fosters the idea of instruction-driven learning model where students are passive listeners. Besides this approach, Project Based Learning (PBL) as a different learning paradigm…

Other Computer Science · Computer Science 2017-01-23 Danco Davcev , Biljana Stojkoska , Slobodan Kalajdziski , Kire Trivodaliev

This work-in-progress paper presents the current development of a new collaborative remote laboratory platform. The results are intended to serve as a foundation for future research on collaborative work in remote laboratories. Our…

Computers and Society · Computer Science 2024-07-16 Sven Jacobs , Timo Hardebusch , Esther Franke , Henning Peters , Rashed Al Amin , Veit Wiese , Steffen Jaschke

The virtual learning in University Education is the learning which is presented by set of integrated information and pedagogical technologies, in a process of interaction between subjects and objects as the virtual educational resources.…

Computers and Society · Computer Science 2013-04-02 Kerimbayev Nurassyl

In this paper we present the Open Software Services for Classrooms and Research (OSSCAR) platform. OSSCAR provides an open collaborative environment to develop, deploy and access educational resources in the form of web applications. To…

Physics Education · Physics 2022-10-05 Dou Du , Taylor J. Baird , Sara Bonella , Giovanni Pizzi

The advent of Large Language Models (LLMs) has brought in a new era of possibilities in the realm of education. This survey paper summarizes the various technologies of LLMs in educational settings from multifaceted perspectives,…

Computation and Language · Computer Science 2024-04-03 Shen Wang , Tianlong Xu , Hang Li , Chaoli Zhang , Joleen Liang , Jiliang Tang , Philip S. Yu , Qingsong Wen

Recent advances in deep learning have allowed Artificial Intelligence (AI) to reach near human-level performance in many sensory, perceptual, linguistic or cognitive tasks. There is a growing need, however, for novel, brain-inspired…

Artificial Intelligence · Computer Science 2021-02-23 Rufin VanRullen , Ryota Kanai

The ability to synthesize information has emerged as a critical skill for success across various fields. However, within the field of education, there is a lack of systematic understanding and well-defined design infrastructures that…

Human-Computer Interaction · Computer Science 2023-07-12 Xinran Zhu , Hong Shui , Bodong Chen

This paper presents the findings of pedagogical research on the efficacy of a virtual laboratory platform in general education courses on quantum information science. Specifically, a virtual laboratory activity based on the Bell test has…

Physics Education · Physics 2026-03-25 Hongbin Song

Modern educational institutions widely used virtual laboratories and cloud technologies. In practice must deal with security, processing speed and other tasks. The paper describes the experience of the construction of an experimental stand…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-09-16 Evgeniy Pluzhnik , Evgeny Nikulchev

Scientific laboratories are among the most challenging course components to integrate into online instruction. Available technology restricts the design and nature of experiments and it can be hard to replicate the collaborative lab…

Physics Education · Physics 2021-05-19 Louis Leblond , Melissa Hicks

Project-Based Learning (PBL) is a teaching technique in which authentic, real-world projects are used as the primary vehicle to drive the student's learning experience. This technique has been found to be very effective, but its overall…

Computers and Society · Computer Science 2017-12-19 James Taylor

I describe a newly developed online scientific web-log (SciBlog). The online facility consists of several moduls needed in a common and conventional research activity. I show that this enables scientists around the world to perform an…

Computers and Society · Computer Science 2007-05-23 L. T. Handoko
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