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Traditional machine learning mainly supervised learning, follows the assumptions of closed-world learning, i.e., for each testing class, a training class is available. However, such machine learning models fail to identify the classes which…
In this paper we propose a novel approach aimed at building a new class of information system platforms which we call the "Knowledge-work Support Systems" or KwSS. KwSS can play a significant role in enhancing the IS support for knowledge…
E-Laboratories are important components of e- learning environments, especially in scientific and technical disciplines. First widespread E-Labs consisted in proposing simulations of real systems (virtual labs), as building remote labs…
A do-it-yourself (DIY) light-wave sensing (LWS) and communication project was developed to generate interest and clarify basic electromagnetic (EM) and wireless communication concepts among students at different education levels from middle…
Laboratory based courses play a critical role in scientific education. Automation is changing the nature of the laboratories, and there is a long running debate about the value of hands on versus simulated and remote laboratories. The…
Smartphone-integrated physics laboratories (SmartIPLs) have emerged as a cost-effective and scalable approach that offers new opportunities for enhancing introductory physics education. By leveraging the sensing, imaging, and computing…
The World Space Observatory Project is a new space mission concept, grown out the needs of the Astronomical community to have access to the part of the electromagnetic spectrum where all known physics can be studied on all possible time…
The StorySpace project studies the role new interface technologies might play in high school education. With this approach in mind, StorySpace is specifically designed to support and enhance classroom narrative, an already well-established…
Online Social Networks usually provide no or limited way to access scholarly information provided by Digital Libraries (DLs) in order to share and discuss scholarly content with other online community members. The paper addresses the…
In this article, we have proposed an educational learning material model using 360-degree environment on web-based platform by personalizing the learning environment as per user surf the web. Virtual Machinery Workshop allow an illusionary…
Social skills training targets behaviors necessary for success in social interactions. However, traditional classroom training for such skills is often insufficient to teach effective communication -- one-to-one interaction in real-world…
A web-based interface dedicated for cluster computer which is publicly accessible for free is introduced. The interface plays an important role to enable secure public access, while providing user-friendly computational environment for…
Studies have shown that the application of Self-Regulated Learning (SRL) increases the effectiveness of education. However, this is quite challenging to be facilitated with learning technologies like Learning Management Systems (LMS) that…
In this work, we demonstrate a novel system, namely Web of Scholars, which integrates state-of-the-art mining techniques to search, mine, and visualize complex networks behind scholars in the field of Computer Science. Relying on the…
This paper presents a work-in-progress on a learn-ing system that will provide robotics students with a personalized learning environment. This addresses both the scarcity of skilled robotics instructors, particularly in community colleges…
The increasing use of Artificial Intelligence (AI) by students in learning presents new challenges for assessing their learning outcomes in project-based learning (PBL). This paper introduces a co-design study to explore the potential of…
This work integrates peer-to-peer federated learning tools with NS3, a widely used network simulator, to create a novel simulator designed to allow heterogeneous device experiments in federated learning. This cross-platform adaptability…
Virtual laboratories are the new online educational trend for communicating to students practical skills of science. In this paper we report on a comparison of techniques for familiarizing distance learning students with a 3D virtual…
Collaboratories refer to laboratories where scientists can work together while they are in distant locations from each other and from key equipment. They have captured the interest both of CSCW researchers and of science funders who wish to…
Instant e-Teaching is a new concept that supplements e-Teaching and e-Learning environment in providing a full and comprehensive modern education styles. The e-Learning technology depicts the concept of enabling self-learning among students…