Related papers: Infinite cyclic impartial games
We define a notion of (one-sided) shift spaces over infinite alphabets. Unlike many previous approaches to shift spaces over countable alphabets, our shift spaces are compact Hausdorff spaces. We examine shift morphisms between these shift…
Inspired by the theory of poset games, we introduce a new compound of impartial combinatorial games and provide a complete analysis in the spirit of the Sprague-Grundy theory. Furthermore, we establish several substitution and reduction…
We consider a generalization of the classical game of $NIM$ called hypergraph $NIM$. Given a hypergraph $\cH$ on the ground set $V = \{1, \ldots, n\}$ of $n$ piles of stones, two players alternate in choosing a hyperedge $H \in \cH$ and…
We consider games played on finite graphs, whose goal is to obtain a trace belonging to a given set of winning traces. We focus on those states from which Player 1 cannot force a win. We explore and compare several criteria for establishing…
The optimal value computation for turned-based stochastic games with reachability objectives, also known as simple stochastic games, is one of the few problems in $NP \cap coNP$ which are not known to be in $P$. However, there are some…
Cops and robbers is a game between two players, where one tries to catch the other by moving along the edges of a graph. It is well known that on a finite graph the cop has a winning strategy if and only if the graph is constructible and…
Let Gamma be a finitely generated, amenable group. Using an idea of E Ghys, we prove that if Gamma has a nontrivial, orientation-preserving action on the real line, then Gamma has an infinite, cyclic quotient. (The converse is obvious.)…
The Sprague-Grundy (SG) theory reduces the sum of impartial games to the classical game of $NIM$. We generalize the concept of sum and introduce $\cH$-combinations of impartial games for any hypergraph $\cH$. In particular, we introduce the…
Berlekamp proposed a class of impartial combinatorial games based on the moves of chess pieces on rectangular boards. We generalize impartial chess games by playing them on Young diagrams and obtain results about winning and losing…
Over all graphs (or unicyclic graphs) of a given order, we characterise those graphs that minimise or maximise the number of connected induced subgraphs. For each of these classes, we find that the graphs that minimise the number of…
We classify all finite 2-groups that have a cyclic or dihedral maximal subgroup and determine their automorphism groups. Based on this result, we classify all pairs $ (G,\mathcal{M}) $, such that $ G $ is a finite 2-group and $ \mathcal{M}…
Graph games of infinite length are a natural model for open reactive processes: one player represents the controller, trying to ensure a given specification, and the other represents a hostile environment. The evolution of the system…
We classify the finite connected-homogeneous digraphs, as well as the infinite such digraphs with precisely one end. This completes the classification of all the locally finite connected-homogeneous digraphs.
An edge-colouring is {\em strong} if every colour class is an induced matching. In this work we give a formulae that determines either the optimal or the optimal plus one strong chromatic index of bipartite outerplanar graphs. Further, we…
In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner of the game. Such games are central in formal methods since they model the interaction between a…
Past efforts to classify impartial three-player combinatorial games (the theories of Li and Straffin) have made various restrictive assumptions about the rationality of one's opponents and the formation and behavior of coalitions. One may…
We establish conditions under which the fundamental group of a graph of finite $p$-groups is necessarily residually $p$-finite. The technique of proof is independent of previously established results of this type, and the result is also…
We give a self-contained and elementary proof for boundedness, existence, and uniqueness of solutions to dynamic programming principles (DPP) for biased tug-of-war games with running costs. The domain we work in is very general, and as a…
We propose a definition of graph subshifts of finite type that can be seen as extending both the notions of subshifts of finite type from classical symbolic dynamics and finitely presented groups from combinatorial group theory. These are…
The well known Andrews-Curtis Conjecture [2] is still open. In this paper, we establish its finite version by describing precisely the connected components of the Andrews-Curtis graphs of finite groups. This finite version has independent…