Related papers: Combinatorics on Ideals and Axiom A
We produce, relative to a ${\sf ZFC}$ model with a supercompact cardinal, a ${\sf ZFC}$ model of the Proper Forcing Axiom in which the nonstationary ideal on $\omega_1$ is $\Pi_1$-definable in a parameter from $H_{\aleph_2}$.
In recent years, two-player zero-sum games with multiple objectives have received a lot of interest as a model for the synthesis of complex reactive systems. In this framework, Player 1 wins if he can ensure that all objectives are…
This paper models games where the strategies are nodes of a graph G (we denote them as G-games) and in presence of coalition structures. The cases of one-shot and repeated games are presented. In the latter situation, coalitions are assumed…
Parity games have witnessed several new quasi-polynomial algorithms since the breakthrough result of Calude et al. (STOC 2017). The combinatorial object underlying these approaches is a universal tree, as identified by Czerwi\'nski et al.…
In the 3SUM-Indexing problem the goal is to preprocess two lists of elements from $U$, $A=(a_1,a_2,\ldots,a_n)$ and $B=(b_1,b_2,...,b_n)$, such that given an element $c\in U$ one can quickly determine whether there exists a pair $(a,b)\in A…
We extend the inflationary fixed-point logic, IFP, with a new kind of second-order quantifiers which have (poly-)logarithmic bounds. We prove that on ordered structures the new logic $\exists^{\log^{\omega}}\text{IFP}$ captures the limited…
We use forcing over admissible sets to show that, for every ordinal $\alpha$ in a club $C\subset\omega_1$, there are copies of $\alpha$ such that the isomorphism between them is not computable in the join of the complete $\Pi^1_1$ set…
Harary et al. and Klein and Randic proposed the forcing number of a perfect matching in mathematics and chemistry, respectively. In detail, the forcing number of a perfect matching M of a graph G is the smallest cardinality of subsets of M…
To be the fittest is central to proliferation in evolutionary games. Individuals thus adopt the strategies of better performing players in the hope of successful reproduction. In structured populations the array of those that are eligible…
This work introduces a unified framework for analyzing games in greater depth. In the existing literature, players' strategies are typically assigned scalar values, and equilibrium concepts are used to identify compatible choices. However,…
The game theoretic concepts of rationalizability and iterated dominance are closely related and provide characterizations of each other. Indeed, the equivalence between them implies that in a two player finite game, the remaining set of…
We continue the development of the theory of construction schemes over $\omega_1$ as introduced by the third author by studying their relation with forcing axioms. Formally, we introduce the cardinals $\mathfrak{m}^n_{\mathcal{F}}$ and use…
The separation between two theorems in reverse mathematics is usually done by constructing a Turing ideal satisfying a theorem P and avoiding the solutions to a fixed instance of a theorem Q. Lerman, Solomon and Towsner introduced a forcing…
Nguyen and Thomas (2016) claimed that they have found a method to compute the nucleoli of games with more than $50$ players using nested linear programs (LP). Unfortunately, this claim is false. They incorrectly applied the indirect proof…
In this paper we study two-player games with asymmetric partial observation and an energy objective. Such games are played on a weighted automaton by Eve, choosing actions, and Adam, choosing a transition labelled with the given action. Eve…
Subtraction games have a rich literature as normal-play combinatorial games (e.g., Berlekamp, Conway, and Guy, 1982). Recently, the theory has been extended to zero-sum scoring play (Cohensius et al. 2019). Here, we take the approach of…
Given a finite connected graph $G$, place a bin at each vertex. Two bins are called a pair if they share an edge of $G$. At discrete times, a ball is added to each pair of bins. In a pair of bins, one of the bins gets the ball with…
We study two-player general sum repeated finite games where the rewards of each player are generated from an unknown distribution. Our aim is to find the egalitarian bargaining solution (EBS) for the repeated game, which can lead to much…
We consider a setting in which a principal gets to choose which game from some given set is played by a group of agents. The principal would like to choose a game that favors one of the players, the social preferences of the players, or the…
This paper introduces the axiom of Negative Dominance, stating that if a lottery $f$ is strictly preferred to a lottery $g$, then some outcome in the support of $f$ is strictly preferred to some outcome in the support of $g$. It is shown…