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In classical game theory, optimal strategies are determined for games with complete information; this requires knowledge of the opponent's goals. We analyze games when a player is mistaken about their opponents goals. For definitiveness, we…

Computer Science and Game Theory · Computer Science 2023-07-21 Dan Zwillinger , Paul San Clemente

We study algorithms for solving parity, mean-payoff and energy games. We propose a systematic framework, which we call Fast value iteration, for describing, comparing, and proving correctness of such algorithms. The approach is based on…

Computer Science and Game Theory · Computer Science 2025-02-13 Michaël Cadilhac , Antonio Casares , Pierre Ohlmann

This paper, and its companion [BCLV24], are devoted to a negative resolution of the Aldous--Lyons Conjecture [AL07, Ald07]. In this part we study tailored non-local games. This is a subclass of non-local games -- combinatorial objects which…

Quantum Physics · Physics 2025-01-03 Lewis Bowen , Michael Chapman , Thomas Vidick

The forcing theorem is the most fundamental result about set forcing, stating that the forcing relation for any set forcing is definable and that the truth lemma holds, that is everything that holds in a generic extension is forced by a…

Logic · Mathematics 2017-10-31 Peter Holy , Regula Krapf , Philipp Lücke , Ana Njegomir , Philipp Schlicht

A famous result in game theory known as Zermelo's theorem says that "in chess either White can force a win, or Black can force a win, or both sides can force at least a draw". The present paper extends this result to the class of all…

Combinatorics · Mathematics 2016-10-25 Rabah Amir , Igor V. Evstigneev

We introduce a two-player game, in which each player extends a given sequence by picking a free element in a domain D of the real line. The aim of the players is to control the parity of the number of transpositions necessary to put the…

Combinatorics · Mathematics 2009-04-06 Elise Janvresse , Steve Kalikow , Thierry De La Rue

We prove a theorem on iterated forcing that can be used for preservation of $\aleph_2$ and $\aleph_1$ in iterations with supports of size $\aleph_1$ of forcings that have amalgamation properties similar to those present in the perfect set…

Logic · Mathematics 2026-03-24 Mirna Džamonja

We prove that \textsf{P}-points (even strong P-points) and Gruff ultrafilters exist in any forcing extension obtained by adding fewer than $\aleph_{\omega}% $-many random reals to a model of \textsf{CH. }These results improve and correct…

Logic · Mathematics 2025-09-18 Alan Dow , Osvaldo Guzmán

Given a cardinal $\lambda$, category forcing axioms for $\lambda$-suitable classes $\Gamma$ are strong forcing axioms which completely decide the theory of the Chang model $\mathcal C_\lambda$, modulo generic extensions via forcing notions…

Logic · Mathematics 2018-05-23 David Aspero , Matteo Viale

Learning models do not in general imply that weakly dominated strategies are irrelevant or justify the related concept of "forward induction," because rational agents may use dominated strategies as experiments to learn how opponents play,…

Theoretical Economics · Economics 2022-11-15 Daniel Clark , Drew Fudenberg , Kevin He

M\"uller games form a well-established class of games for model checking and verification. These games are played on directed graphs $\mathcal G$ where Player 0 and Player 1 play by generating an infinite path through the graph. The winner…

Computer Science and Game Theory · Computer Science 2023-11-09 Zihui Liang , Bakh Khoussainov , Mingyu Xiao

The global forcing number of a graph G is the minimal cardinality of an edge subset discriminating all perfect matchings of G, denoted by gf(G). For any perfect matching M of G, the minimal cardinality of an edge subset S in E(G)-M such…

Combinatorics · Mathematics 2022-11-08 Yaxian Zhang , Heping Zhang

In this paper, we study one-player and two-player energy mean-payoff games. Energy mean-payoff games are games of infinite duration played on a finite graph with edges labeled by 2-dimensional weight vectors. The objective of the first…

Computer Science and Game Theory · Computer Science 2019-07-03 Véronique Bruyère , Quentin Hautem , Mickael Randour , Jean-François Raskin

In the graph sharing game, two players share a connected graph $G$ with non-negative weights assigned to the vertices, claiming and collecting the vertices of $G$ one by one, while keeping the set of all claimed vertices connected through…

Combinatorics · Mathematics 2017-04-21 Adam Gągol , Piotr Micek , Bartosz Walczak

The balance game is played on a graph $G$ by two players, Admirable (A) and Impish (I), who take turns selecting unlabeled vertices of $G$. Admirable labels the selected vertices by $0$ and Impish by $1$, and the resulting label on any edge…

Combinatorics · Mathematics 2024-09-04 Paul Dorbec , Michael A. Henning , Zsolt Tuza , Leo Versteegen

We prove an iteration theorem which guarantees for a wide class of nice iterations of $\omega_1$-preserving forcings that $\omega_1$ is not collapse, at the price of needing large cardinals to burn as fuel. More precisely, we show that a…

Logic · Mathematics 2024-03-15 Andreas Lietz

The domination game is played on a graph $G$ by two players, Dominator and Staller, who alternate in selecting vertices until each vertex in the graph $G$ is contained in the closed neighbourhood of the set of selected vertices. Dominator's…

Combinatorics · Mathematics 2023-02-08 Julien Portier , Leo Versteegen

We consider 2-players, 2-values minimization games where the players' costs take on two values, $a,b$, $a<b$. The players play mixed strategies and their costs are evaluated by unimodal valuations. This broad class of valuations includes…

Computer Science and Game Theory · Computer Science 2020-09-10 Chryssis Georgiou , Marios Mavronicolas , Burkhard Monien

In an Avoider-Enforcer game, we are given a hypergraph. Avoider and Enforcer alternate in claiming an unclaimed vertex, until all the vertices of the hypergraph are claimed. Enforcer wins if Avoider claims all vertices of an edge; Avoider…

Computational Complexity · Computer Science 2022-11-21 Tillmann Miltzow , Miloš Stojaković

Zero forcing is a combinatorial game played on a graph with the ultimate goal of changing the colour of all the vertices at minimal cost. Originally this game was conceived as a one player game, but later a two-player version was devised…