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We attempt to better understand randomization in local distributed graph algorithms by exploring how randomness is used and what we can gain from it: - We first ask the question of how much randomness is needed to obtain efficient…

Data Structures and Algorithms · Computer Science 2019-06-04 Mohsen Ghaffari , Fabian Kuhn

We significantly improve known time bounds for solving the minimum cut problem on undirected graphs. We use a ``semi-duality'' between minimum cuts and maximum spanning tree packings combined with our previously developed random sampling…

Data Structures and Algorithms · Computer Science 2007-05-23 David R. Karger

An $s$-workspace algorithm is an algorithm that has read-only access to the values of the input, write-only access to the output, and only uses $O(s)$ additional words of space. We present a randomized $s$-workspace algorithm for…

Computational Geometry · Computer Science 2017-05-02 Boris Aronov , Matias Korman , Simon Pratt , André van Renssen , Marcel Roeloffzen

A constant-workspace algorithm has read-only access to an input array and may use only O(1) additional words of $O(\log n)$ bits, where $n$ is the size of the input. We assume that a simple $n$-gon is given by the ordered sequence of its…

Computational Geometry · Computer Science 2013-06-14 Tetsuo Asano , Kevin Buchin , Maike Buchin , Matias Korman , Wolfgang Mulzer , Günter Rote , André Schulz

Consider a set $P$ of $n$ points picked uniformly and independently from $[0,1]^d$ for a constant dimension $d$ -- such a point set is extremely well behaved in many aspects. For example, for a fixed $r \in [0,1]$, we prove a new…

Computational Geometry · Computer Science 2023-11-01 Sariel Har-Peled , Elfarouk Harb

The dilation of a Euclidean graph is defined as the ratio of distance in the graph divided by distance in R^d. In this paper we consider the problem of positioning the root of a star such that the dilation of the resulting star is minimal.…

Computational Geometry · Computer Science 2007-06-14 David Eppstein , Kevin A. Wortman

We present an $O(n\log n)$-time algorithm that determines whether a given planar $n$-gon is weakly simple. This improves upon an $O(n^2\log n)$-time algorithm by Chang, Erickson, and Xu (2015). Weakly simple polygons are required as input…

Computational Geometry · Computer Science 2017-08-01 Hugo Akitaya , Greg Aloupis , Jeff Erickson , Csaba D. Tóth

We study smoothed analysis of distributed graph algorithms, focusing on the fundamental minimum spanning tree (MST) problem. With the goal of studying the time complexity of distributed MST as a function of the "perturbation" of the input…

Data Structures and Algorithms · Computer Science 2019-11-11 Soumyottam Chatterjee , Gopal Pandurangan , Nguyen Dinh Pham

A simple-triangle graph is the intersection graph of triangles that are defined by a point on a horizontal line and an interval on another horizontal line. The time complexity of the recognition problem for simple-triangle graphs was a…

Discrete Mathematics · Computer Science 2018-09-20 Asahi Takaoka

We present a new and simple randomized algorithm for constructing the Delaunay triangulation using nearest neighbor graphs for point location. Under suitable assumptions, it runs in linear expected time for points in the plane with…

Computational Geometry · Computer Science 2009-12-13 Kevin Buchin

Motivated by the increasing need to understand the algorithmic foundations of distributed large-scale graph computations, we study a number of fundamental graph problems in a message-passing model for distributed computing where $k \geq 2$…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-07-07 Gopal Pandurangan , Peter Robinson , Michele Scquizzato

We provide an algorithm that, given an $n$-vertex $m$-edge Eulerian graph with polynomially bounded weights, computes an $\breve{O}(n\log^{2} n \cdot \varepsilon^{-2})$-edge $\varepsilon$-approximate Eulerian sparsifier with high…

Data Structures and Algorithms · Computer Science 2024-08-20 Arun Jambulapati , Sushant Sachdeva , Aaron Sidford , Kevin Tian , Yibin Zhao

Randomized sampling has recently been demonstrated to be an efficient technique for computing approximate low-rank factorizations of matrices for which fast methods for computing matrix vector products are available. This paper describes an…

Numerical Analysis · Mathematics 2008-06-17 Per-Gunnar Martinsson

Given an undirected edge-weighted graph $G=(V,E)$ with $m$ edges and $n$ vertices, the minimum cut problem asks to find a subset of vertices $S$ such that the total weight of all edges between $S$ and $V \setminus S$ is minimized. Karger's…

Data Structures and Algorithms · Computer Science 2020-08-07 Paweł Gawrychowski , Shay Mozes , Oren Weimann

We describe an algorithm that takes as input n points in the plane and a parameter {\epsilon}, and produces as output an embedded planar graph having the given points as a subset of its vertices in which the graph distances are a (1 +…

Computational Geometry · Computer Science 2016-03-22 Glencora Borradaile , David Eppstein

Optimization with orthogonality constraints frequently arises in various fields such as machine learning. Riemannian optimization offers a powerful framework for solving these problems by equipping the constraint set with a Riemannian…

Optimization and Control · Mathematics 2025-05-20 Andi Han , Pierre-Louis Poirion , Akiko Takeda

In the minimum planarization problem, given some $n$-vertex graph, the goal is to find a set of vertices of minimum cardinality whose removal leaves a planar graph. This is a fundamental problem in topological graph theory. We present a…

Data Structures and Algorithms · Computer Science 2017-08-17 Ken-ichi Kawarabayashi , Anastasios Sidiropoulos

With the recent popularity of graphical clustering methods, there has been an increased focus on the information between samples. We show how learning cluster structure using edge features naturally and simultaneously determines the most…

Machine Learning · Statistics 2016-05-09 Matt Barnes , Artur Dubrawski

Contact graphs of isothetic rectangles unify many concepts from applications including VLSI and architectural design, computational geometry, and GIS. Minimizing the area of their corresponding {\em rectangular layouts} is a key problem. We…

Data Structures and Algorithms · Computer Science 2007-05-23 Adam L. Buchsbaum , Emden R. Gansner , Cecilia M. Procopiuc , Suresh Venkatasubramanian

We provide a simple new randomized contraction approach to the global minimum cut problem for simple undirected graphs. The contractions exploit 2-out edge sampling from each vertex rather than the standard uniform edge sampling. We…

Data Structures and Algorithms · Computer Science 2019-09-04 Mohsen Ghaffari , Krzysztof Nowicki , Mikkel Thorup
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