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Related papers: Parallel repetition: simplifications and the no-si…

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In the communication problem $\mathbf{UR}$ (universal relation) [KRW95], Alice and Bob respectively receive $x, y \in\{0,1\}^n$ with the promise that $x\neq y$. The last player to receive a message must output an index $i$ such that…

Computational Complexity · Computer Science 2017-04-04 Michael Kapralov , Jelani Nelson , Jakub Pachocki , Zhengyu Wang , David P. Woodruff , Mobin Yahyazadeh

This paper studies a simple class of zero-sum games played by two competing quantum players: each player sends a mixed quantum state to a referee, who performs a joint measurement on the two states to determine the players' payoffs. We…

Quantum Physics · Physics 2008-08-21 Rahul Jain , John Watrous

We explore a basic noise-free signaling scenario where coordination and communication are naturally merged. A random signal X_1,...,X_n is processed to produce a control signal or action sequence A_1,...,A_n, which is observed and further…

Information Theory · Computer Science 2011-08-19 Paul Cuff , Lei Zhao

Various protocols exist by which a referee can be convinced that two observers share an entangled resource. Such protocols typically specify the types of communication allowed, and the degrees of trust required, between the referee and each…

Quantum Physics · Physics 2015-03-13 Eric G. Cavalcanti , Michael J. W. Hall , Howard M. Wiseman

We study the descriptive complexity of parity games by taking into account the coloring of their game graphs whilst ignoring their ownership structure. Colored game graphs are identified if they determine the same winning regions and…

Computer Science and Game Theory · Computer Science 2013-07-18 Michael Huth , Jim Huan-Pu Kuo , Nir Piterman

We investigate certain word-construction games with variable turn orders. In these games, Alice and Bob take turns on choosing consecutive letters of a word of fixed length, with Alice winning if the result lies in a predetermined target…

Formal Languages and Automata Theory · Computer Science 2020-04-29 Pierre Marcus , Ilkka Törmä

We consider a matching problem, which is meaningful in team competitions, as well as in information theory, recommender systems, and assignment problems. In the competitions which we study, each competitor in a team order plays a match with…

Computer Science and Game Theory · Computer Science 2026-05-21 Haris Aziz , Jiarui Gan , Grzegorz Lisowski , Ali Pourmiri

We obtain quantitative estimates on the decay of the multiplayer optimal value under parallel repetition. In comparison to a previous work of the author in 2025 (arXiv: 2508.09380) which sought to generalize dependency-breaking and…

Quantum Physics · Physics 2026-05-12 Pete Rigas

We study a random game in which two players in turn play a fixed number of moves. For each move, there are two possible choices. To each possible outcome of the game we assign a winner in an i.i.d. fashion with a fixed parameter p. In the…

Probability · Mathematics 2024-09-05 Natalia Cardona-Tobón , Anja Sturm , Jan M. Swart

We train a single, goal-conditioned policy that can solve many robotic manipulation tasks, including tasks with previously unseen goals and objects. We rely on asymmetric self-play for goal discovery, where two agents, Alice and Bob, play a…

While many games were designed for steganography and robust watermarking, few focused on reversible watermarking. We present a two-encoder game related to the rate-distortion optimization of content-adaptive reversible watermarking. In the…

Multimedia · Computer Science 2021-10-08 Hanzhou Wu , Xinpeng Zhang

Non-local games are studied in quantum information because they provide a simple way for proving the difference between the classical world and the quantum world. A non-local game is a cooperative game played by 2 or more players against a…

In two-player finite-state stochastic games of partial observation on graphs, in every state of the graph, the players simultaneously choose an action, and their joint actions determine a probability distribution over the successor states.…

Computer Science and Game Theory · Computer Science 2011-07-13 Krishnendu Chatterjee , Laurent Doyen

In this paper, we introduce post-selection games, a generalization of nonlocal games where each round can be not only won or lost by the players, but also discarded by the referee. Such games naturally formalize possibilistic proofs of…

Quantum Physics · Physics 2026-02-10 Víctor Calleja Rodríguez , Ivan A. Bocanegra-Garay , Mateus Araújo

We revisit the game in which each of several players chooses a pattern and then a coin is flipped repeatedly until one of these patterns is generated. In particular, we demonstrate how to compute the probability of any one player winning…

Probability · Mathematics 2015-07-07 Jan Vrbik , Paul Vrbik

Two-player win/lose games of infinite duration are involved in several disciplines including computer science and logic. If such a game has deterministic winning strategies, one may ask how simple such strategies can get. The answer may…

Computer Science and Game Theory · Computer Science 2020-02-04 Stéphane Le Roux

We consider the weighted version of the Tron game on graphs where two players, Alice and Bob, each build their own path by claiming one vertex at a time, starting with Alice. The vertices carry non-negative weights that sum up to 1 and…

Combinatorics · Mathematics 2014-12-15 Daniel Hoske , Jonathan Rollin , Torsten Ueckerdt , Stefan Walzer

We study two-player games with alternating moves played on infinite trees. Our main focus is on the case where the trees are full (regular) and the winning set is open (with respect to the product topology on the tree). Gale and Stewart…

Optimization and Control · Mathematics 2026-02-17 Dean Kraizberg

A two-player one-round binary game consists of two cooperative players who each replies by one bit to a message that he receives privately; they win the game if both questions and answers satisfy some predetermined property. A game is…

Quantum Physics · Physics 2011-06-22 Salman Beigi

We consider the learning and communication complexity of subsequence containment. In the learning problem, we seek to learn a classifier that positively labels a binary string $x$ if it contains a fixed binary string $y$ as a subsequence.…

Discrete Mathematics · Computer Science 2023-01-23 Mason DiCicco , Daniel Reichman