Related papers: Parallel repetition: simplifications and the no-si…
We consider a variation of cop vs.\ robber on graph in which the robber is not restricted by the graph edges; instead, he picks a time-independent probability distribution on $V(G)$ and moves according to this fixed distribution. The cop…
We study Bell scenarios with binary outcomes supplemented by one bit of classical communication. We develop a method to find facet inequalities for such scenarios even when direct facet enumeration is not possible, or at least difficult.…
We study a variation of the minority game. There are N agents. Each has to choose between one of two alternatives everyday, and there is reward to each member of the smaller group. The agents cannot communicate with each other, but try to…
This paper considers a two-terminal problem in which Alice and Bob aim to perform a joint measurement on a bipartite quantum system $\rho^{AB}$. Alice transmits the results of her measurements to Bob over a classical channel, and the two…
Hirschfeldt and Jockusch (2016) introduced a two-player game in which winning strategies for one or the other player precisely correspond to implications and non-implications between $\Pi^1_2$ principles over $\omega$-models of…
The setting of the classic prophet inequality is as follows: a gambler is shown the probability distributions of $n$ independent, non-negative random variables with finite expectations. In their indexed order, a value is drawn from each…
Inspired by asynchronous cooperative Parrondo's games we introduce two new types of games in which all players simultaneously play game A or game B or a combination of these two games. These two types of games differ in the way a…
We consider two games between two players Ann and Ben who build a word together by adding alternatively a letter at the end of the shared word. In the nonrepetitive game, Ben wins the game if he can create a square of length at least $4$,…
A basic combinatorial interpretation of Shannon's entropy function is via the "20 questions" game. This cooperative game is played by two players, Alice and Bob: Alice picks a distribution $\pi$ over the numbers $\{1,\ldots,n\}$, and…
We introduce a gossip-like protocol for covert message passing between Alice and Bob as they move in an area watched over by a warden Willie. The area hosts a multitude of Internet of (Battlefield) Things (Io\b{eta}T) objects. Alice and Bob…
Two players alternate moves in the following impartial combinatorial game: Given a finitely generated abelian group $A$, a move consists of picking some nonzero element $a \in A$. The game then continues with the quotient group $A/ \langle…
N players are randomly fitted with a colored hat (q different colors). All players guess simultaneously the color of their own hat observing only the hat colors of the other N-1 players. The team wins if all players guess right. No…
We start with the well-known game below: Two players hold a sheet of paper to their forehead on which a positive integer is written. The numbers are consecutive and each player can only see the number of the other one. In each time step,…
We present a computer assisted proof for a result concerning a three player betting game, introduced by Angel and Holmes. The three players start with initial capital $x, y, z > 0$ respectively. At each step of this game two players are…
In covert communication, Alice tries to communicate with Bob without being detected by a warden Willie. When the distance between Alice and Bob becomes large compared to the distance between Alice and Willie(s), the performance of covert…
We investigate multi-round team competitions between two teams, where each team selects one of its players simultaneously in each round and each player can play at most once. The competition defines an extensive-form game with perfect…
We consider the problem of communication over a channel with a causal jamming adversary subject to quadratic constraints. A sender Alice wishes to communicate a message to a receiver Bob by transmitting a real-valued length-$n$ codeword…
In [Phys. Rev. Lett. 114, 250401 (2015)] the sharing of non-locality by multiple observers was demonstrated through the quantum violation of Clauser-Horne-Shimony-Halt inequality. In this paper we provide a scheme for sharing of…
We consider the following non-interactive simulation problem: Alice and Bob observe sequences $X^n$ and $Y^n$ respectively where $\{(X_i, Y_i)\}_{i=1}^n$ are drawn i.i.d. from $P(x,y),$ and they output $U$ and $V$ respectively which is…
We show that every tripartite quantum correlation generated with a Schmidt state (in particular every correlation generated with the GHZ state) can be simulated with the sending of two bits of classical communication from Alice to Bob and…