Related papers: Bargaining over the interference channel
This paper develops a new distributed power control scheme for a power splitting-based interference channel (IFC) with simultaneous wireless information and power transfer (SWIPT). The considered IFC consists of multiple source-destination…
This paper studies a wireless network consisting of multiple transmitter-receiver pairs where interference is treated as noise. Previously, the throughput region of such networks was characterized for either one time slot or an infinite…
This article investigates the problem of dynamic spectrum access for canonical wireless networks, in which the channel states are time-varying. In the most existing work, the commonly used optimization objective is to maximize the…
In this work, we investigate the distributed generalized Nash equilibrium (GNE) seeking problems for $N$-coalition games with inequality constraints. First, we study the scenario where each agent in a coalition has full information of all…
A key feature of wireless communications is the spatial reuse. However, the spatial aspect is not yet well understood for the purpose of designing efficient spectrum sharing mechanisms. In this paper, we propose a framework of spatial…
Synthesis of finite-state controllers from high-level specifications in multi-agent systems can be reduced to solving multi-player concurrent games over finite graphs. The complexity of solving such games with qualitative objectives for…
We analyze a system of partial differential equations that model a potential mean field game of controls, briefly MFGC. Such a game describes the interaction of infinitely many negligible players competing to optimize a personal value…
We consider a game-theoretic variant of an interval scheduling problem. Every job is associated with a length, a weight, and a color. Each player controls all the jobs of a specific color, and needs to decide on a processing interval for…
We study a problem of scheduling real-time traffic with hard delay constraints in an unreliable wireless channel. Packets arrive at a constant rate to the network and have to be delivered within a fixed number of slots in a fading wireless…
In this study, Nash and Stackelberg equilibria of single-stage and multi-stage quadratic signaling games between an encoder and a decoder are investigated. In the considered setup, the objective functions of the encoder and the decoder are…
We propose an achievable rate-region for the two-way multiple-relay channel using decode-and-forward block Markovian coding. We identify a conflict between the information flow in both directions. This conflict leads to an intractable…
One of the contributions of this work is to formulate the problem of energy-efficient power control in multiple access channels (namely, channels which comprise several transmitters and one receiver) as a stochastic differential game. The…
In this paper, we present a general formula for the capacity region of a general interference channel with two pairs of users. The formula shows that the capacity region is the union of a family of rectangles, where each rectangle is…
Motivated by the complex dynamics of cooperative and competitive interactions within networked agent systems, multi-cluster games provide a framework for modeling the interconnected goals of self-interested clusters of agents. For this…
Even when confronted with the same data, agents often disagree on a model of the real-world. Here, we address the question of how interacting heterogenous agents, who disagree on what model the real-world follows, optimize their trading…
We define and study a lending game to model the interbank money market, in which lending banks strategically allocate their cash to borrowing banks. The interest rate offered by each borrowing bank is within the interest rate corridor set…
In this paper, channel resource allocation problem for LEO mobile satellite systems is investigated and a new dynamic channel resource allocation scheme is proposed based on differential game. Optimal channel resource allocated to each…
Due to the lack of coordination, it is unlikely that the selfish players of a strategic game reach a socially good state. A possible way to cope with selfishness is to compute a desired outcome (if it is tractable) and impose it. However…
Recent results establish the optimality of interference alignment to approach the Shannon capacity of interference networks at high SNR. However, the extent to which interference can be aligned over a finite number of signalling dimensions…
A recent result of the authors shows a so-called I-MMSE-like relationship that, for the two-user Gaussian interference channel, an I-MMSE relationship holds in the limit, as n $\to \infty$, between the interference and the interfered-with…