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Energy parity games are infinite two-player turn-based games played on weighted graphs. The objective of the game combines a (qualitative) parity condition with the (quantitative) requirement that the sum of the weights (i.e., the level of…

Logic in Computer Science · Computer Science 2012-04-04 Krishnendu Chatterjee , Laurent Doyen

Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…

Computational Complexity · Computer Science 2009-09-25 Erik D. Demaine , Robert A. Hearn

Previous studies have shown that the topological properties of a complex network, such as heterogeneity and average degree, affect the evolutionary game dynamics on it. However, traditional numerical simulations are usually time-consuming…

Populations and Evolution · Quantitative Biology 2023-06-28 Hongyu Wang , Aming Li , Long Wang

We analyze Solo Chess puzzles, where the input is an $n \times n$ board containing some standard Chess pieces of the same color, and the goal is to make a sequence of capture moves to reduce down to a single piece. Prior work analyzes this…

Computational Complexity · Computer Science 2023-02-06 Josh Brunner , Lily Chung , Michael Coulombe , Erik D. Demaine , Timothy Gomez , Jayson Lynch

We analyze the computational complexity of several new variants of edge-matching puzzles. First we analyze inequality (instead of equality) constraints between adjacent tiles, proving the problem NP-complete for strict inequalities but…

We show that the Minesweeper game is PP-hard, when the object is to locate all mines with the highest probability. When the probability of locating all mines may be infinitesimal, the Minesweeper game is even PSPACE-complete. In our…

Computational Complexity · Computer Science 2012-04-23 Michiel de Bondt

Recently, a standardized framework was proposed for introducing quantum-inspired moves in mathematical games with perfect information and no chance. The beauty of quantum games-succinct in representation, rich in structures, explosive in…

Computational Complexity · Computer Science 2020-11-10 Kyle Burke , Matthew Ferland , Shang-Hua Teng

We prove computational intractability of variants of checkers: (1) deciding whether there is a move that forces the other player to win in one move is NP-complete; (2) checkers where players must always be able to jump on their turn is…

Computational Complexity · Computer Science 2018-06-15 Jeffrey Bosboom , Spencer Congero , Erik D. Demaine , Martin L. Demaine , Jayson Lynch

Many natural optimization problems derived from $\sf NP$ admit bilevel and multilevel extensions in which decisions are made sequentially by multiple players with conflicting objectives, as in interdiction, adversarial selection, and…

Computational Complexity · Computer Science 2026-02-16 Christoph Grüne , Berit Johannes , James B. Orlin , Lasse Wulf

We consider infinite duration alternating move games. These games were previously studied by Roth, Balcan, Kalai and Mansour. They presented an FPTAS for computing an approximated equilibrium, and conjectured that there is a polynomial…

Computer Science and Game Theory · Computer Science 2013-04-25 Yaron Velner

We prove that finding an $\epsilon$-approximate Nash equilibrium is PPAD-complete for constant $\epsilon$ and a particularly simple class of games: polymatrix, degree 3 graphical games, in which each player has only two actions. As…

Computer Science and Game Theory · Computer Science 2016-09-14 Aviad Rubinstein

Zero-sum games such as chess and poker are, abstractly, functions that evaluate pairs of agents, for example labeling them `winner' and `loser'. If the game is approximately transitive, then self-play generates sequences of agents of…

Machine Learning · Computer Science 2019-05-14 David Balduzzi , Marta Garnelo , Yoram Bachrach , Wojciech M. Czarnecki , Julien Perolat , Max Jaderberg , Thore Graepel

Reinforcement learning has recently been used to approach well-known NP-hard combinatorial problems in graph theory. Among these problems, Hamiltonian cycle problems are exceptionally difficult to analyze, even when restricted to individual…

Artificial Intelligence · Computer Science 2022-11-18 Kevin Du , Ian Gemp , Yi Wu , Yingying Wu

We study the problem of checking for the existence of constrained pure Nash equilibria in a subclass of polymatrix games defined on weighted directed graphs. The payoff of a player is defined as the sum of nonnegative rational weights on…

Computer Science and Game Theory · Computer Science 2016-11-30 Sunil Simon , Dominik Wojtczak

In this paper we study the complexity of strategic argumentation for dialogue games. A dialogue game is a 2-player game where the parties play arguments. We show how to model dialogue games in a skeptical, non-monotonic formalism, and we…

Logic in Computer Science · Computer Science 2013-12-17 Guido Governatori , Francesco Olivieri , Simone Scannapieco , Antonino Rotolo , Matteo Cristani

This paper provides sufficient conditions for the existence of solutions for two-person zero-sum games with inf/sup-compact payoff functions and with possibly noncompact decision sets for both players. Payoff functions may be unbounded, and…

Optimization and Control · Mathematics 2021-12-22 Eugene A. Feinberg , Pavlo O. Kasyanov , Michael Z. Zgurovsky

There are many combinatorial games in which a move can terminate the game, such as a checkmate in chess. These moves give rise to diverse situations that fall outside the scope of the classical normal play structure. To analyze these games,…

Combinatorics · Mathematics 2024-02-09 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

In this paper we introduce polytopal stochastic games, an extension of two-player, zero-sum, turn-based stochastic games, in which we may have uncertainty over the transition probabilities. In these games the uncertainty over the…

Logic in Computer Science · Computer Science 2025-02-26 Pablo F. Castro , Pedro D'Argenio

We study zero-sum games, a variant of the classical combinatorial Subtraction games (studied for example in the monumental work "Winning Ways", by Berlekamp, Conway and Guy), called Cumulative Subtraction (CS). Two players alternate in…

Combinatorics · Mathematics 2020-02-14 Gal Cohensius , Urban Larsson , Reshef Meir , David Wahlstedt

We study the problem of deciding the winner of reachability switching games for zero-, one-, and two-player variants. Switching games provide a deterministic analogue of stochastic games. We show that the zero-player case is NL-hard, the…

Formal Languages and Automata Theory · Computer Science 2023-06-22 John Fearnley , Martin Gairing , Matthias Mnich , Rahul Savani