Related papers: Introduction to linear logic and ludics, part II
This article presents an overview of computability logic -- the game-semantically constructed logic of interactive computational tasks and resources. There is only one non-overview, technical section in it, devoted to a proof of the…
In this paper I discuss what, according to my long experience, every computer scientist should know from logic. We concentrate on issues of modeling, interpretability and levels of abstraction. We discuss what the minimal toolbox of logic…
This paper constructs a cirquent calculus system and proves its soundness and completeness with respect to the semantics of computability logic (see http://www.cis.upenn.edu/~giorgi/cl.html). The logical vocabulary of the system consists of…
Computability logic is a formal theory of computational tasks and resources. Formulas in it represent interactive computational problems, and "truth" is understood as algorithmic solvability. Interactive computational problems, in turn, are…
Linear logic (LL) is a resource-aware, abstract logic programming language that refines both classical and intuitionistic logic. Linear logic semantics is typically presented in one of two ways: by associating each formula with the set of…
Dialectical logic is the logic of dialectical processes. The goal of dialectical logic is to reveal the dynamical notions inherent in logical computational systems. The fundamental notions of proposition and truth-value in standard logic…
Aiming to offer a framework for blended learning to the teaching of proof theory, the present paper describes an interactive tutorial, called \textsc{TryLogic}, teaching how to solve logical conjectures either by proofs or refutations. The…
We describe a general approach to deriving linear-time logics for a wide variety of state-based, quantitative systems, by modelling the latter as coalgebras whose type incorporates both branching and linear behaviour. Concretely, we define…
This paper presents a simple notion of proof net for multiplicative linear logic with units. Cut elimination is direct and strongly normalising, in contrast to previous approaches which resorted to moving jumps (attachments) of par units…
Ludics is peculiar in the panorama of game semantics: we first have the definition of interaction-composition and then we have semantical types, as a set of strategies which "behave well" and react in the same way to a set of tests. The…
The earlier paper "Introduction to clarithmetic I" constructed an axiomatic system of arithmetic based on computability logic (see http://www.cis.upenn.edu/~giorgi/cl.html), and proved its soundness and extensional completeness with respect…
The emphasis is made on the juxtaposition of (quantum~theorem) proving versus quantum (theorem~proving). The logical contents of verification of the statements concerning quantum systems is outlined. The Zittereingang (trembling input)…
In the logic programming paradigm, a program is defined by a set of methods, each of which can be executed when specific conditions are met during the current state of an execution. The semantics of these programs can be elegantly…
In two previous papers, we exposed a combinatorial approach to the program of Geometry of Interaction, a program initiated by Jean-Yves Girard. The strength of our approach lies in the fact that we interpret proofs by simpler structures -…
Connections between the sequentiality/concurrency distinction and the semantics of proofs are investigated, with particular reference to games and Linear Logic.
I aim to promote an alternative agenda for teaching modal logic chiefly inspired by the relationships between modal logic and philosophy. The guiding idea for this proposal is a reappraisal of the interest of modal logic in philosophy,…
Algebras of Logic deal with some algebraic structures, often bounded lattices, considered as models of certain logics, including logic as a domain of order theory. There are well known their importance and applications in social life to…
The probability theory is a well-studied branch of mathematics, in order to carry out formal reasoning about probability. Thus, it is important to have a logic, both for computation of probabilities and for reasoning about probabilities,…
The Geometry of Interaction purpose is to give a semantic of proofs or programs accounting for their dynamics. The initial presentation, translated as an algebraic weighting of paths in proofnets, led to a better characterization of the…
We study the relationship between multiplicative 2-forms on Lie groupoids and linear 2-forms on Lie algebroids, which leads to a new approach to the infinitesimal description of multiplicative 2-forms and to the integration of twisted Dirac…