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Related papers: Introduction to linear logic and ludics, part II

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We recall some of the early occurrences of the notions of interactivity and symmetry in the operational and denotational semantics of programming languages. We suggest some connections with ludics.

Logic in Computer Science · Computer Science 2007-06-17 Pierre-Louis Curien

Game Logic is an excellent setting to study proofs-about-programs via the interpretation of those proofs as programs, because constructive proofs for games correspond to effective winning strategies to follow in response to the opponent's…

Logic in Computer Science · Computer Science 2022-10-07 Rose Bohrer , André Platzer

We apply to logic programming some recently emerging ideas from the field of reduction-based communicating systems, with the aim of giving evidence of the hidden interactions and the coordination mechanisms that rule the operational…

Logic in Computer Science · Computer Science 2007-05-23 Roberto Bruni , Ugo Montanari , Francesca Rossi

Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as games on which proofs induce strategies. We are specifically…

Logic in Computer Science · Computer Science 2015-05-18 Samuel Mimram

Logic has pride of place in mathematics and its 20th century offshoot, computer science. Modern symbolic logic was developed, in part, as a way to provide a formal framework for mathematics: Frege, Peano, Whitehead and Russell, as well as…

Logic · Mathematics 2024-04-17 Richard Zach

The recently initiated approach called computability logic is a formal theory of interactive computation. See a comprehensive online source on the subject at http://www.cis.upenn.edu/~giorgi/cl.html . The present paper contains a soundness…

Logic in Computer Science · Computer Science 2011-04-15 Giorgi Japaridze

An inductive logic can be formulated in which the elements are not propositions or probability distributions, but information systems. The logic is complete for information systems with binary hypotheses, i.e., it applies to all such…

Artificial Intelligence · Computer Science 2013-04-11 Norman C. Dalkey

This is a reflection on the author's experience in teaching logic at the graduate level in a computer science department. The main lesson is that model building and the process of modelling must be placed at the centre stage of logic…

Computers and Society · Computer Science 2015-07-19 Roger Villemaire

Computational Logic is the use of computers to establish facts in a logical formalism. Originating in 19th-century attempts to understand the nature of mathematical reasoning, the subject now comprises a wide variety of formalisms,…

Logic in Computer Science · Computer Science 2018-11-14 Lawrence C Paulson

The syntactic nature of logic and computation separates them from other fields of mathematics. Nevertheless, syntax has been the only way to adequately capture the dynamics of proofs and programs such as cut-elimination, and the finiteness…

Logic · Mathematics 2023-06-14 Norihiro Yamada

Computability logic is a formal theory of computational tasks and resources. Its formulas represent interactive computational problems, logical operators stand for operations on computational problems, and validity of a formula is…

Logic in Computer Science · Computer Science 2011-04-15 Giorgi Japaridze

In this paper, the second of two companion pieces, we explore novel philosophical questions raised by recent progress in large language models (LLMs) that go beyond the classical debates covered in the first part. We focus particularly on…

Computation and Language · Computer Science 2024-05-07 Raphaël Millière , Cameron Buckner

In the same sense as classical logic is a formal theory of truth, the recently initiated approach called computability logic is a formal theory of computability. It understands (interactive) computational problems as games played by a…

Logic in Computer Science · Computer Science 2011-04-15 Giorgi Japaridze

In this paper, we show how to interpret a language featuring concurrency, references and replication into proof nets, which correspond to a fragment of differential linear logic. We prove a simulation and adequacy theorem. A key element in…

Logic in Computer Science · Computer Science 2021-02-12 Yann Hamdaoui

Beginning with a simple semantics for propositions, based on counting observations, it is shown that probabilistic and fuzzy logic correspond to two different heuristic assumptions regarding the combination of propositions whose evidence…

Artificial Intelligence · Computer Science 2020-09-29 Ben Goertzel

We introduce proof nets for PiL, an extension of first-order multiplicative additive linear logic with new operators allowing a shallow encoding of processes in the {\pi}-calculus as formulas. We provide correctness criterion,…

Logic in Computer Science · Computer Science 2026-05-15 Matteo Acclavio , Giulia Manara

In this paper, we propose to connect Prawitz's theory of grounds with Girard's Ludics. This connection is carried out on two levels. On a more philosophical one, we highlight some differences between Prawitz's and Girard's approaches, but…

Logic · Mathematics 2025-02-26 Davide Catta , Antonio Piccolomini d'Aragona

We define a model for linear logic based on two well-known ingredients: games and simulations. This model is interesting in the following respect: while it is obvious that the objects interpreting formulas are games and that everything is…

Logic in Computer Science · Computer Science 2009-05-26 Pierre Hyvernat

Linear logic is a substructural logic proposed as a refinement of classical and intuitionistic logics, with applications in programming languages, game semantics, and quantum physics. We present a template for Gentzen-style linear logic…

Logic in Computer Science · Computer Science 2023-09-26 Alen Docef , Radu Negulescu , Mihai Prunescu

We propose the study of mathematical ludology, which aims to formally interrogate questions of interest to game studies and game design in particular. The goal is to extend our mathematical understanding of complex games beyond…

Artificial Intelligence · Computer Science 2020-01-07 Paul Riggins , David McPherson