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Graph matching is one of the most important problems in graph theory and combinatorial optimization, with many applications in various domains. Although meta-heuristic algorithms have had good performance on many NP-Hard and NP-Complete…

Neural and Evolutionary Computing · Computer Science 2019-04-01 Hashem Ezzati , Mahmood Amintoosi , Hashem Tabasi

We address the problem of enumerating all maximal clique-partitions of an undirected graph and present an algorithm based on the observation that every maximal clique-partition can be produced from the maximal clique-cover of the graph by…

Discrete Mathematics · Computer Science 2023-09-26 Mircea Marin , Temur Kutsia , Cleo Pau , Mikheil Rukhaia

We present a novel algorithm to compute multi-scale curvature fields on triangle meshes. Our algorithm is based on finding robust mean curvatures using the ball neighborhood, where the radius of a ball corresponds to the scale of the…

Graphics · Computer Science 2016-11-01 Patrick Seemann , Simon Fuhrmann , Stefan Guthe , Fabian Langguth , Michael Goesele

We present a computational approach for unfolding 3D shapes isometrically into the plane as a single patch without overlapping triangles. This is a hard, sometimes impossible, problem, which existing methods are forced to soften by allowing…

We show that every triangulation (maximal planar graph) on $n\ge 6$ vertices can be flipped into a Hamiltonian triangulation using a sequence of less than $n/2$ combinatorial edge flips. The previously best upper bound uses $4$-connectivity…

Computational Geometry · Computer Science 2016-11-14 Jean Cardinal , Michael Hoffmann , Vincent Kusters , Csaba D. Tóth , Manuel Wettstein

We consider the problem of finding an inductive construction, based on vertex splitting, of triangulated spheres with a fixed number of additional edges (braces). We show that for any positive integer $b$ there is such an inductive…

Combinatorics · Mathematics 2021-07-09 James Cruickshank , Eleftherios Kastis , Derek Kitson , Bernd Schulze

Cut-generating linear programs (CGLPs) play a key role as a separation oracle to produce valid inequalities for the feasible region of mixed-integer programs. When incorporated inside branch-and-bound, the cutting planes obtained from CGLPs…

Optimization and Control · Mathematics 2023-11-01 Atefeh Rajabalizadeh , Danial Davarnia

We develop an optimization framework for identifying ideal Mixed Binary Linear Programs (MBLP) which is linear when using known input data and nonconvex quadratic over parametric input data. These techniques are applied to various…

Optimization and Control · Mathematics 2024-07-09 Jamie Fravel , Robert Hildebrand

Satisfying spin-assignments in triangulations of a surface are states of minimum energy of the antiferromagnetic Ising model on triangulations which correspond (via geometric duality) to perfect matchings in cubic bridgeless graphs. In this…

Computational Complexity · Computer Science 2011-07-20 Andrea Jiménez , Marcos Kiwi

We introduce a novel sketch-to-image tool that aligns with the iterative refinement process of artists. Our tool lets users sketch blocking strokes to coarsely represent the placement and form of objects and detail strokes to refine their…

Graphics · Computer Science 2024-10-28 Vishnu Sarukkai , Lu Yuan , Mia Tang , Maneesh Agrawala , Kayvon Fatahalian

Given $n$ non-vertical lines in 3-space, their vertical depth (above/below) relation can contain cycles. We show that the lines can be cut into $O(n^{3/2}\mathop{\mathrm{polylog}} n)$ pieces, such that the depth relation among these pieces…

Computational Geometry · Computer Science 2016-06-09 Boris Aronov , Micha Sharir

We provide a fast distributed algorithm for detecting $h$-cycles in the \textsf{Congested Clique} model, whose running time decreases as the number of $h$-cycles in the graph increases. In undirected graphs, constant-round algorithms are…

Data Structures and Algorithms · Computer Science 2024-08-28 Keren Censor-Hillel , Tomer Even , Virginia Vassilevska Williams

Matrix multiplication is a fundamental building block for large scale computations arising in various applications, including machine learning. There has been significant recent interest in using coding to speed up distributed matrix…

Information Theory · Computer Science 2019-05-17 Wei-Ting Chang , Ravi Tandon

More than 25 years ago Chazelle~\emph{et al.} (FOCS 1991) studied the following question: Is it possible to cut any set of $n$ lines in ${\Bbb R}^3$ into a subquadratic number of fragments such that the resulting fragments admit a depth…

Computational Geometry · Computer Science 2017-04-07 Mark de Berg

Understanding the higher-order interactions within network data is a key objective of network science. Surveys of metadata triangles (or patterned 3-cycles in metadata-enriched graphs) are often of interest in this pursuit. In this work, we…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-07-27 Trevor Steil , Tahsin Reza , Keita Iwabuchi , Benjamin W. Priest , Geoffrey Sanders , Roger Pearce

Triangle counting is an important problem in graph mining. Clustering coefficients of vertices and the transitivity ratio of the graph are two metrics often used in complex network analysis. Furthermore, triangles have been used…

Data Structures and Algorithms · Computer Science 2009-06-30 Charalampos E. Tsourakakis , Mihail N. Kolountzakis , Gary L. Miller

In this paper, we propose a method to cluster multiple intersected manifolds. The algorithm chooses several landmark nodes randomly and then checks whether there is an angle constrained path between each landmark node and every other node…

Computer Vision and Pattern Recognition · Computer Science 2018-02-22 Amir Babaeian

We propose a new generative model for layout generation. We generate layouts in three steps. First, we generate the layout elements as nodes in a layout graph. Second, we compute constraints between layout elements as edges in the layout…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Wamiq Para , Paul Guerrero , Tom Kelly , Leonidas Guibas , Peter Wonka

In this work, we present a boundary and hole detection approach that traverses all the boundaries of an edge-manifold triangular mesh, irrespectively of the presence of singular vertices, and subsequently determines and labels all holes of…

Graphics · Computer Science 2024-07-04 Mauhing Yip , Annette Stahl , Christian Schellewald

In this short note, we give a novel algorithm for $O(1)$ round triangle counting in bounded arboricity graphs. Counting triangles in $O(1)$ rounds (exactly) is listed as one of the interesting remaining open problems in the recent survey of…

Data Structures and Algorithms · Computer Science 2024-05-02 Quanquan C. Liu , C. Seshadhri