Simplification of Multi-Scale Geometry using Adaptive Curvature Fields
Abstract
We present a novel algorithm to compute multi-scale curvature fields on triangle meshes. Our algorithm is based on finding robust mean curvatures using the ball neighborhood, where the radius of a ball corresponds to the scale of the features. The essential problem is to find a good radius for each ball to obtain a reliable curvature estimation. We propose an algorithm that finds suitable radii in an automatic way. In particular, our algorithm is applicable to meshes produced by image-based reconstruction systems. These meshes often contain geometric features at various scales, for example if certain regions have been captured in greater detail. We also show how such a multi-scale curvature field can be converted to a density field and used to guide applications like mesh simplification.
Cite
@article{arxiv.1610.07368,
title = {Simplification of Multi-Scale Geometry using Adaptive Curvature Fields},
author = {Patrick Seemann and Simon Fuhrmann and Stefan Guthe and Fabian Langguth and Michael Goesele},
journal= {arXiv preprint arXiv:1610.07368},
year = {2016}
}
Comments
8 pages