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With social media and the according social and ubiquitous applications finding their way into everyday life, there is a rapidly growing amount of user generated content yielding explicit and implicit network structures. We consider social…
Trajectory Prediction of dynamic objects is a widely studied topic in the field of artificial intelligence. Thanks to a large number of applications like predicting abnormal events, navigation system for the blind, etc. there have been many…
This article generalizes object-oriented dynamic networks to the fuzzy case, which allows one to represent knowledge on objects and classes of objects that are fuzzy by nature and also to model their changes in time. Within the framework of…
Product search is one of the most popular methods for customers to discover products online. Most existing studies on product search focus on developing effective retrieval models that rank items by their likelihood to be purchased. They,…
Collaborative tagging describes the process by which many users add metadata in the form of keywords to shared content. Recently, collaborative tagging has grown in popularity on the web, on sites that allow users to tag bookmarks,…
We present a novel dynamic recommendation model that focuses on users who have interactions in the past but turn relatively inactive recently. Making effective recommendations to these time-sensitive cold-start users is critical to maintain…
Since its introduction in 2011, there have been over 4000 MOOCs on various subjects on the Web, serving over 35 million learners. MOOCs have shown the ability to democratize knowledge dissemination and bring the best education in the world…
This paper contains description of such knowledge representation model as Object-Oriented Dynamic Network (OODN), which gives us an opportunity to represent knowledge, which can be modified in time, to build new relations between objects…
Modeling time-evolving preferences of users with their sequential item interactions, has attracted increasing attention in many online applications. Hence, sequential recommender systems have been developed to learn the dynamic user…
We introduce a method for modeling a configuration of objects in 2D or 3D images using a mathematical "skeletal linking structure" which will simultaneously capture the individual shape features of the objects and their positional…
Recommender systems have been demonstrated to be effective to meet user's personalized interests for many online services (e.g., E-commerce and online advertising platforms). Recent years have witnessed the emerging success of many deep…
The Internet of Things (IoT) is a dynamic global information network consisting of Internet-connected objects, such as RFIDs, sensors, actuators, as well as other instruments and smart appliances that are becoming an integral component of…
We train a language model to generate LEGO-brick build sequences. While prior work has been restricted to discrete, voxel-like towers, we consider a much broader set of pieces, encompassing thousands of part types with diverse connection…
Personalized recommendation algorithms learn a user's preference for an item by measuring a distance/similarity between them. However, some of the existing recommendation models (e.g., matrix factorization) assume a linear relationship…
Recent technological advances and long-term data studies provide interaction data that can be modelled through dynamic networks, i.e a sequence of different snapshots of an evolving ecological network. Most often time is the parameter along…
Analogical reasoning depends fundamentally on the ability to learn and generalize about relations between objects. We develop an approach to relational learning which, given a set of pairs of objects…
Large databases are often organized by hand-labeled metadata, or criteria, which are expensive to collect. We can use unsupervised learning to model database variation, but these models are often high dimensional, complex to parameterize,…
Building robust online content recommendation systems requires learning complex interactions between user preferences and content features. The field has evolved rapidly in recent years from traditional multi-arm bandit and collaborative…
Digital traces of our lives are now constantly produced by various connected devices, internet services and interactions. Our actions result in a multitude of heterogeneous data objects, or traces, kept in various locations in the cloud or…
\emph{Implicit Social Network} is a connected social structure among a group of persons, where two of them are linked if they have some common interest. One real\mbox{-}life example of such networks is the implicit social network among the…