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We revisit the 3SUM problem in the \emph{preprocessed universes} setting. We present an algorithm that, given three sets $A$, $B$, $C$ of $n$ integers, preprocesses them in quadratic time, so that given any subsets $A' \subseteq A$, $B'…

Data Structures and Algorithms · Computer Science 2025-10-22 Shashwat Kasliwal , Adam Polak , Pratyush Sharma

We consider the problem of preprocessing an $n\times n$ matrix $\mathbf{M}$, and supporting queries that, for any vector $v$, returns the matrix-vector product $\mathbf{M} v$. This problem has been extensively studied in both theory and…

Data Structures and Algorithms · Computer Science 2026-02-10 Emile Anand , Jan van den Brand , Rose McCarty

Let $\mathcal{P}$ be the surface of a convex polyhedron with $n$ vertices. We consider the two-point shortest path query problem for $\mathcal{P}$: Constructing a data structure so that given any two query points $s$ and $t$ on…

Computational Geometry · Computer Science 2025-12-15 Haitao Wang

A polyomino is a polygonal region with axis parallel edges and corners of integral coordinates, which may have holes. In this paper, we consider planar tiling and packing problems with polyomino pieces and a polyomino container $P$. We give…

Computational Geometry · Computer Science 2021-08-10 Anders Aamand , Mikkel Abrahamsen , Thomas D. Ahle , Peter M. R. Rasmussen

Let $m$ and $n$ be the numbers of vertices of two polygonal curves in $\mathbb{R}^d$ for any fixed $d$ such that $m \leq n$. Since it was known in 1995 how to compute the Fr\'{e}chet distance of these two curves in $O(mn\log (mn))$ time, it…

Computational Geometry · Computer Science 2024-10-21 Siu-Wing Cheng , Haoqiang Huang

We revisit a standard polygon containment problem: given a convex $k$-gon $P$ and a convex $n$-gon $Q$ in the plane, find a placement of $P$ inside $Q$ under translation and rotation (if it exists), or more generally, find the largest copy…

Computational Geometry · Computer Science 2024-03-21 Timothy M. Chan , Isaac M. Hair

We prove that, in all dimensions d>=4, every simple open polygonal chain and every tree may be straightened, and every simple closed polygonal chain may be convexified. These reconfigurations can be achieved by algorithms that use…

Computational Geometry · Computer Science 2007-05-23 Roxana Cocan , Joseph O'Rourke

In this paper, we study movements of simple polygonal chains in 3D. We say that an open, simple polygonal chain can be straightened if it can be continuously reconfigured to a straight sequence of segments in such a manner that both the…

Computational Geometry · Computer Science 2007-05-23 T. Biedl , E. Demaine , M. Demaine , S. Lazard , A. Lubiw , J. O'Rourke , M. Overmars , S. Robbins , I. Streinu , G. Toussaint , S. Whitesides

Given $n$ line segments in the plane, do they form the edge set of a \emph{weakly simple polygon}; that is, can the segment endpoints be perturbed by at most $\varepsilon$, for any $\varepsilon>0$, to obtain a simple polygon? While the…

Computational Geometry · Computer Science 2018-12-27 Hugo A. Akitaya , Csaba D. Tóth

We revisit the classical problem of determining the largest copy of a simple polygon $P$ that can be placed into a simple polygon $Q$. Despite significant effort, known algorithms require high polynomial running times. (Barequet and…

Computational Geometry · Computer Science 2021-11-05 Marvin Künnemann , André Nusser

In this paper, we study the following problem of reconstructing a simple polygon: Given a cyclically ordered vertex sequence of an unknown simple polygon P of n vertices and, for each vertex v of P, the sequence of angles defined by all the…

Computational Geometry · Computer Science 2010-09-15 Danny Z. Chen , Haitao Wang

We consider the construction of a polygon $P$ with $n$ vertices whose turning angles at the vertices are given by a sequence $A=(\alpha_0,\ldots, \alpha_{n-1})$, $\alpha_i\in (-\pi,\pi)$, for $i\in\{0,\ldots, n-1\}$. The problem of…

Computational Geometry · Computer Science 2020-11-03 Alon Efrat , Radoslav Fulek , Stephen Kobourov , Csaba D. Tóth

We study the packing of a large number of congruent and non--overlapping circles inside a regular polygon. We have devised efficient algorithms that allow one to generate configurations of $N$ densely packed circles inside a regular polygon…

Computational Geometry · Computer Science 2023-03-08 Paolo Amore

We study the following range searching problem: Preprocess a set $P$ of $n$ points in the plane with respect to a set $\mathcal{O}$ of $k$ orientations % , for a constant, in the plane so that given an $\mathcal{O}$-oriented convex polygon…

Computational Geometry · Computer Science 2019-10-22 Eunjin Oh , Hee-Kap Ahn

We present a new algorithm for computing motorcycle graphs that runs in O(n^(4/3+e)) time for any e>0, improving on all previously known algorithms. The main application of this result is to computing the straight skeleton of a polygon. It…

Computational Geometry · Computer Science 2013-03-26 Antoine Vigneron , Lie Yan

In this paper, we have examined the problem of embedding a cycle of n vertices onto a given set of n points inside a simple polygon. The goal of the problem is that the cycle must be embedded without bends and does not intersect itself and…

Computational Geometry · Computer Science 2022-06-24 Maryam Fadavian , Heidar Fadavian

The regular polyhedra have the highest order of 3D symmetries and are exceptionally at- tractive templates for (self)-assembly using minimal types of building blocks, from nano-cages and virus capsids to large scale constructions like glass…

Computational Geometry · Computer Science 2015-07-31 Muhibur Rasheed , Chandrajit Bajaj

Given $n$ pairwise openly disjoint triangles in 3-space, their vertical depth relation may contain cycles. We show that, for any $\varepsilon>0$, the triangles can be cut into $O(n^{3/2+\varepsilon})$ connected semi-algebraic pieces, whose…

Computational Geometry · Computer Science 2019-03-08 Boris Aronov , Edward Y. Miller , Micha Sharir

Geometry processing presents a variety of difficult numerical problems, each seeming to require its own tailored solution. This breadth is largely due to the expansive list of geometric primitives, e.g., splines, triangles, and hexahedra,…

Computational Geometry · Computer Science 2021-10-19 Zoë Marschner , Paul Zhang , David Palmer , Justin Solomon

Let $P$ be a set of $n$ points in the plane. In this paper we study a new variant of the circular separability problem in which a point set $P$ is preprocessed so that one can quickly answer queries of the following form: Given a geometric…

Computational Geometry · Computer Science 2012-03-29 Greg Aloupis , Luis Barba , Stefan Langerman