Related papers: Computational Geometry Column 39
Visibility graph reconstruction, which asks us to construct a polygon that has a given visibility graph, is a fundamental problem with unknown complexity (although visibility graph recognition is known to be in PSPACE). We show that two…
We study the problem of finding maximum-area triangles that can be inscribed in a polygon in the plane. We consider eight versions of the problem: we use either convex polygons or simple polygons as the container; we require the triangles…
We show that every convex code realizable by compact sets in the plane admits a realization consisting of polygons, and analogously every open convex code in the plane can be realized by interiors of polygons. We give factorial-type bounds…
We prove that the following problem is co-RE-complete and thus undecidable: given three simple polygons, is there a tiling of the plane where every tile is an isometry of one of the three polygons (either allowing or forbidding…
The complex eikonal equation in the three space dimensions is considered. We show that apart from the recently found torus knots this equation can also generate other topological configurations with a non-trivial value of the $\pi_2(S^2)$…
We apply an old method for constructing points-and-lines configurations in the plane to study some recent questions in incidence geometry.
Two structures are said to be equimorphic if each embeds in the other. Such structures cannot be expected to be isomorphic, and in this paper we investigate the special case of linear orders, here also called chains. In particular we…
We examine a computational geometric problem concerning the structure of polymers. We model a polymer as a polygonal chain in three dimensions. Each edge splits the polymer into two subchains, and a dihedral rotation rotates one of these…
We construct families of circles in the plane such that their tangency graphs have arbitrarily large girth and chromatic number. This provides a strong negative answer to Ringel's circle problem (1959). The proof relies on a…
The paper proposes a logical model of combinatorial problems, also it gives an example of a problem of the class NP that can not be solved in polynomial time on the dimension of the problem.
We introduce a computational origami problem which we call the segment folding problem: given a set of $n$ line-segments in the plane the aim is to make creases along all segments in the minimum number of folding steps. Note that a folding…
Given two points in the plane, a set of obstacles defined by closed curves, and an integer $k$, does there exist a path between the two designated points intersecting at most $k$ of the obstacles? This is a fundamental and well-studied…
The problem of searching a polygonal region for an unpredictably moving intruder by a set of stationary guards, each carrying an orientable laser, is known as the Searchlight Scheduling Problem. Determining the computational complexity of…
This is a survey on algorithmic questions about combinatorial and geometric properties of convex polytopes. We give a list of 35 problems; for each the current state of knowledege on its theoretical complexity status is reported. The…
Straightedge and compass construction problems are one of the oldest and most challenging problems in elementary mathematics. The central challenge, for a human or for a computer program, in solving construction problems is a huge search…
In this paper we present unsolved problems that involve infinite tunnels of recursive triangles or recursive polygons, either in a decreasing or in an increasing way. The "nedians or order i in a triangle" are generalized to "nedians of…
Recutting is an operation on planar polygons defined by cutting a polygon along a diagonal to remove a triangle, and then reattaching the triangle along the same diagonal but with opposite orientation. Recuttings along different diagonals…
The problem of vertex guarding a simple polygon was first studied by Subir K. Ghosh (1987), who presented a polynomial-time $O(\log n)$-approximation algorithm for placing as few guards as possible at vertices of a simple $n$-gon $P$, such…
Let $P$ be a set of $n$ points in general position on the plane. A set of closed convex polygons with vertices in $P$, and with pairwise disjoint interiors is called a convex decomposition of $P$ if their union is the convex hull of $P$,…
A new algorithm for the determination of the relative convex hull in the plane of a simple polygon A with respect to another simple polygon B which contains A, is proposed. The relative convex hull is also known as geodesic convex hull, and…