Related papers: DISCO: An object-oriented system for music composi…
The representation of basic elements of music in terms of discrete audio signals is often used in software for musical creation and design. Nevertheless, there is no unified approach that relates these elements to the discrete samples of…
Learning compositional representation is a key aspect of object-centric learning as it enables flexible systematic generalization and supports complex visual reasoning. However, most of the existing approaches rely on auto-encoding…
Disco is a pure, strict, statically typed functional programming language designed to be used in the setting of a discrete mathematics course. The goals of the language are to introduce students to functional programming concepts early, and…
Recent deep learning based approaches have outperformed classical stereo matching methods. However, current deep learning based end-to-end stereo matching methods adopt a generic encoder-decoder style network with skip connections. To limit…
The current paradigm for creating and deploying immersive audio content is based on audio objects, which are composed of an audio track and position metadata. While rendering an object-based production into a multichannel mix is…
The annotation of music content is a complex process to represent due to its inherent multifaceted, subjectivity, and interdisciplinary nature. Numerous systems and conventions for annotating music have been developed as independent…
Dynamic systems have found their use in sound synthesis as well as score synthesis. These levels can be integrated in monolithic autonomous systems in a novel approach to algorithmic composition that shares certain aesthetic motivations…
Large-scale well-annotated datasets are of great importance for training an effective object detector. However, obtaining accurate bounding box annotations is laborious and demanding. Unfortunately, the resultant noisy bounding boxes could…
Music can be represented in multiple forms, such as in the audio form as a recording of a performance, in the symbolic form as a computer readable score, or in the image form as a scan of the sheet music. Music synchronisation provides a…
Development of optical technology has enabled imaging of two-dimensional (2D) sound fields. This acousto-optic sensing enables understanding of the interaction between sound and objects such as reflection and diffraction. Moreover, it is…
Visuals can enhance our experience of music, owing to the way they can amplify the emotions and messages conveyed within it. However, creating music visualization is a complex, time-consuming, and resource-intensive process. We introduce…
The natural language system DISCO is described. It combines o a powerful and flexible grammar development system; o linguistic competence for German including morphology, syntax and semantics; o new methods for linguistic performance…
Research into tonal music examines the structural relationships among sounds and how they align with our auditory perception. The exploration of integrating tonal cognition into sonic interaction design, particularly for practitioners…
Music composition used to be a pen and paper activity. These these days music is often composed with the aid of computer software, even to the point where the computer compose parts of the score autonomously. The composition of most styles…
Sounds originate from object motions and vibrations of surrounding air. Inspired by the fact that humans is capable of interpreting sound sources from how objects move visually, we propose a novel system that explicitly captures such motion…
Apparatus and methods are disclosed for performing object-based audio rendering on a plurality of audio objects which define a sound scene, each audio object comprising at least one audio signal and associated metadata. The apparatus…
Mastering a musical instrument requires time-consuming practice even if students are guided by an expert. In the overwhelming majority of the time, the students practice by themselves and traditional teaching materials, such as videos or…
There are rich synchronized audio and visual events in our daily life. Inside the events, audio scenes are associated with the corresponding visual objects; meanwhile, sounding objects can indicate and help to separate their individual…
Parts represent a basic unit of geometric and semantic similarity across different objects. We argue that part knowledge should be composable beyond the observed object classes. Towards this, we present 3D Compositional Zero-shot Learning…
Image composition aims to blend multiple objects to form a harmonized image. Existing approaches often assume precisely segmented and intact objects. Such assumptions, however, are hard to satisfy in unconstrained scenarios. We present…