English
Related papers

Related papers: Parallel TreeSPH

200 papers

HII regions powered by ionizing radiation from massive stars drive the dynamical evolution of the interstellar medium. Fast radiative transfer methods for incorporating photoionization effects are thus essential in astrophysical…

Instrumentation and Methods for Astrophysics · Physics 2025-02-25 Cheryl S. C. Lau , Maya A. Petkova , Ian A. Bonnell

Starting from the single graphics processing unit (GPU) version of the Smoothed Particle Hydrodynamics (SPH) code DualSPHysics, a multi-GPU SPH program is developed for free-surface flows. The approach is based on a spatial decomposition…

Computational Physics · Physics 2012-10-04 Daniel Valdez-Balderas , José M. Domínguez , Benedict D. Rogers , Alejandro J. C. Crespo

Simulations of galaxy formation follow the gravitational and hydrodynamical interactions between gas, stars and dark matter through cosmic time. The huge dynamic range of such calculations severely limits strong scaling behaviour of the…

Instrumentation and Methods for Astrophysics · Physics 2015-08-04 Tom Theuns , Aidan Chalk , Matthieu Schaller , Pedro Gonnet

Tree codes that approximate groups of distant particles with multipole expansions are the standard way to accelerate the computation of self-gravity on particles. While momentum-conserving fast multipole methods exist, parallelisation is…

Instrumentation and Methods for Astrophysics · Physics 2026-02-06 Yann Bernard , Timothée David-Cléris , Daniel J. Price , Mike Y. M. Lau

We present a new open-source cosmological code, called SWIFT, designed to solve the equations of hydrodynamics using a particle-based approach (Smooth Particle Hydrodynamics) on hybrid shared/distributed-memory architectures. SWIFT was…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-08-03 Matthieu Schaller , Pedro Gonnet , Aidan B. G. Chalk , Peter W. Draper

We have developed a parallel cosmological hydrodynamic simulation code designed for the study of formation and evolution of cosmological structures. The gravitational force is calculated using the TreePM method and the hydrodynamics is…

Astrophysics of Galaxies · Physics 2017-01-18 Jihye Shin , Juhan Kim , Sungsoo S. Kim , Changbom Park

A method of adapting smoothed particle hydrodynamics (SPH) with periodic boundary conditions for use with the special purpose device GRAPE is presented. GRAPE (GRAvity PipE) solves the Poisson and force equations for an N-body system by…

Astrophysics · Physics 2015-06-24 Ralf Klessen

We test and improve the numerical schemes in our smoothed particle hydrodynamics (SPH) code for cosmological simulations, including the pressure-entropy formulation (PESPH), a time-dependent artificial viscosity, a refined timestep…

N-body algorithms for long-range unscreened interactions like gravity belong to a class of highly irregular problems whose optimal solution is a challenging task for present-day massively parallel computers. In this paper we describe a…

Computational Physics · Physics 2009-10-30 U. Becciani , R. Ansaloni , V. Antonuccio-Delogu , G. Erbacci , M. Gambera , A. Pagliaro , -

We have developed a parallel Particle-Particle, Particle-Mesh (P^3M) simulation code for the T3E well suited to studying the time evolution of systems of particles interacting via gravity and gas forces in cosmological contexts. The…

Astrophysics · Physics 2009-09-25 Tom MacFarland , Jakob Pichlmeier , Frazer Pearce , Hugh Couchman

We compare two state-of-the-art numerical codes to study the overall accuracy in modeling the intergalactic medium and reproducing Lyman-$\alpha$ forest observables for DESI and high-resolution data sets. The codes employ different…

Cosmology and Nongalactic Astrophysics · Physics 2022-11-30 Solène Chabanier , J. D. Emberson , Zarija Lukić , Jesus Pulido , Salman Habib , Esteban Rangel , Jean Sexton , Nicholas Frontiere , Michael Buehlmann

The code we describe (FLY) is a newly written code (using the tree N-body method), for three-dimensional self-gravitating collisionless systems evolution. FLY is a fully parallel code based on the tree Barnes-Hut algorithm and periodical…

Astrophysics · Physics 2009-11-06 U. Becciani , V. Antonuccio-Delogu

The smoothed particle hydrodynamics (SPH) technique is a purely Lagrangian method, used in numerical simulations of fluids in astrophysics and computational fluid dynamics, among many other fields. SPH simulations with detailed physics…

We describe a new implementation of a parallel N-body tree code. The code is load-balanced using the method of orthogonal recursive bisection to subdivide the N-body system into independent rectangular volumes each of which is mapped to a…

Astrophysics · Physics 2009-10-28 John Dubinski

We describe a new parallel N-body code for cosmological simulations. The code is based on a work- and data sharing scheme, and is implemented within the Cray Research Corporation's CRAFT programming environment. Different data distribution…

Astrophysics · Physics 2009-10-28 U. Becciani , V. Antonuccio-Delogu , A. Pagliaro

We present an implementation of smoothed particle hydrodynamics (SPH) with improved accuracy for simulations of galaxies and the large-scale structure. In particular, we combine, implement, modify and test a vast majority of SPH improvement…

Cosmology and Nongalactic Astrophysics · Physics 2015-10-21 A. M. Beck , G. Murante , A. Arth , R. -S. Remus , A. F. Teklu , J. M. F. Donnert , S. Planelles , M. C. Beck , P. Foerster , M. Imgrund , K. Dolag , S. Borgani

An adaptation of the Particle-Particle/Particle-Mesh (P3M) code to the special purpose hardware GRAPE is presented. The short range force is calculated by a four chip GRAPE-3A board, while the rest of the calculation is performed on a Sun…

Astrophysics · Physics 2009-10-22 Philippe P. Brieu , FJ Summers , Jeremiah P. Ostriker

Cosmological N-Body simulations are used for a variety of applications. Indeed progress in the study of large scale structures and galaxy formation would have been very limited without this tool. For nearly twenty years the limitations…

Astrophysics · Physics 2010-05-07 J. S. Bagla , Nishikanta Khandai

We present a novel approach to accelerate astrophysical hydrodynamical simulations. In astrophysical many-body simulations, GRAPE (GRAvity piPE) system has been widely used by many researchers. However, in the GRAPE systems, its function is…

Astrophysics · Physics 2009-11-11 N. Nakasato , T. Hamada , T. Fukushige

A highly adaptive load balancing algorithm for parallel simulations using particle methods, such as molecular dynamics and smoothed particle hydrodynamics (SPH), is developed. Our algorithm is based on the dynamic spatial decomposition of…

Computational Physics · Physics 2018-11-14 M. S. Egorova , S. A. Dyachkov , A. N. Parshikov , V. V. Zhakhovsky