Related papers: Unique Winning Opening Move in Three-Row Chomp
Consider a finite sequence of permutations of the elements 1,...,n, with the property that each element changes its position by at most 1 from any permutation to the next. We call such a sequence a tangle, and we define a move of element i…
We prove a theorem that reduces bounding the mixing time of a card shuffle to verifying a condition that involves only triplets of cards. Then we use it to analyze a classic model of card shuffling. In 1988, Diaconis introduced the…
A random jigsaw puzzle is constructed by arranging $n^2$ square pieces into an $n \times n$ grid and assigning to each edge of a piece one of $q$ available colours uniformly at random, with the restriction that touching edges receive the…
Triangular peg solitaire is a well-known one-person game or puzzle. When one peg captures many pegs consecutively, this is called a sweep. We investigate whether the game can end in a dramatic fashion, with one peg sweeping all remaining…
In a Maker-Breaker game on a graph $G$, Breaker and Maker alternately claim edges of $G$. Maker wins if, after all edges have been claimed, the graph induced by his edges has some desired property. We consider four Maker-Breaker games…
We study a sequential coin-flipping game in which a player starts with~$n$ coins, each landing heads independently with probability~$p$. In each round the player flips all remaining coins and must set aside at least one coin showing heads;…
A formal n-square is the set of positions in an square matrix of size n. A shuffle of a formal n-square consists of independent rotations of each row and of each column. A key result turns out to be valid at least for n <= 34 and n = 37:…
We verify a conjecture of Nowakowski and Ottaway that closed $1 \times n$ Dots-and-Triangles is a first-player win when $n \neq 2$. We also prove that in both the open and closed $1 \times n$ Dots-and-Boxes games where $n$ is even, the…
In this paper we continue our study of exit times for random walks with independent but not necessarily identical distributed increments. Our paper "First-passage times for random walks with non-identically distributed increments" was…
We prove without appeal to the Axiom of Choice that for any sets A and B, if there is a one-to-one correspondence between 3 cross A and 3 cross B then there is a one-to-one correspondence between A and B. The first such proof, due to…
Flip a coin repeatedly, and stop whenever you want. Your payoff is the proportion of heads, and you wish to maximize this payoff in expectation. This so-called Chow-Robbins game is amenable to computer analysis, but while simple-minded…
Clobber is an alternate-turn two-player game introduced in 2001 by Albert, Grossman, Nowakowski and Wolfe. The board is a graph with each node colored black (x), white (o), or empty (-). Player Left has black stones, player Right has white…
The 3x+1 problem concerns iteration of the map T(n) =(3n+1)/2 if n odd; n/2 if n even. The 3x +1 Conjecture asserts that for every positive integer n>1 the forward orbit of n includes the integer 1. This paper is an annotated bibliography…
We prove a recent conjecture due to Deutsch, Sagan, and Wilson stating that the finite sequence obtained from the first p central trinomial coefficients modulo p by replacing nonzero terms by 1's is palindromic, for any prime number p > 3.…
We study the two-player coupon-collector competition in which two independent collectors draw one coupon each per round from a set of $d$ equally likely coupon types. Myers and Wilf gave finite formulae for several two-player events and…
In this paper, we study the game of cops and robber on the class of graphs with no even hole (induced cycle of even length) and claw (a star with three leaves). The cop number of a graph $G$ is defined as the minimum number of cops needed…
It is well-known that every 3-connected planar graph has a unique planar embedding on the sphere. We study the extension to triangulated 1-planar graphs, T1P graphs for short, which admit an embedding in which each edge is crossed at most…
In this note, we extend a recent result on the uniqueness of the maximum score in a classical round-robin tournament to general round-robin tournament models with equally strong players, where the scores take values in $[0,\,1]$.
We construct a finite deterministic graphical (DG) game without Nash equilibria in pure stationary strategies. This game has 3 players $I=\{1,2,3\}$ and 5 outcomes: 2 terminal $a_1$ and $a_2$ and 3 cyclic. Furthermore, for 2 players a…
In [5], Holroyd, Levine, M\'esz\'aros, Peres, Propp and Wilson characterize recurrent chip-and-rotor configurations for strongly connected digraphs. However, the number of steps needed to recur, and the number of orbits is left open for…