Related papers: Unique Winning Opening Move in Three-Row Chomp
We consider the occupancy problem where balls are thrown independently at infinitely many boxes with fixed positive frequencies. It is well known that the random number of boxes occupied by the first n balls is asymptotically normal if its…
Positional games were introduced by Hales and Jewett in 1963, and their study became more popular after Erdos and Selfridge's first result on their connection to Ramsey theory and hypergraph coloring in 1973. Several conventions of these…
Let $a_n$ denote the number of ways in which a chess rook can move from a corner cell to the opposite corner cell of an $n \times n \times n$ three-dimensional chessboard, assuming that the piece moves closer to the goal cell at each step.…
Penney's game is a two player zero-sum game in which each player chooses a three-flip pattern of heads and tails and the winner is the player whose pattern occurs first in repeated tosses of a fair coin. Because the players choose…
The 3x+ 1 problem concerns iteration of the map on the integers given by T(n) = (3n+1)/2 if n is odd; T(n) = n/2 if n is even. The 3x+1 Conjecture asserts that for every positive integer n > 1 the forward orbit of n under iteration by T…
Let $g$ be a map from the set of positive integers into itself defined as follows: Let $x$ be a positive integer. If $x$ is odd, then $g(x)=3x+1$, and if $x$ is even, then $g(x)=x/2$. The $3x+1$ conjecture, also called the Collatz…
A pile-scramble shuffle is one of the most effective shuffles in card-based cryptography. Indeed, many card-based protocols are constructed from pile-scramble shuffles. This article aims to study the power of pile-scramble shuffles. In…
The goal is to show that an edge-reinforced random walk on a graph of bounded degree, with reinforcement weight function $W$ taken from a general class of reciprocally summable reinforcement weight functions, traverses a random attracting…
Repetition-based draw rules in deterministic games like chess ensure termination but introduce strategic artifacts, allowing players to enforce draws independent of positional value. We propose an asymmetric modification: threefold…
In 1969 J. Verhoeff provided the first examples of a decimal error detecting code using a single check digit to provide protection against all single, transposition and adjacent twin errors. The three codes he presented are length 3-digit…
We analyze the computational complexity of optimally playing the two-player board game Push Fight, generalized to an arbitrary board and number of pieces. We prove that the game is PSPACE-hard to decide who will win from a given position,…
The Hummer Principle was born from the mind of Bob Hummer in 1946, which consists of performing card shuffles with an even number of cards while leaving some properties of the deck intact. In this document, we will present a generalization…
In the random hypergraph H=H(n,p;3) each possible triple appears independently with probability p. A loose Hamilton cycle can be described as a sequence of edges {x_i,y_i,x_{i+1}\} for i=1,2,...,n/2. We prove that there exists an absolute…
We study so-called invariant games played with a fixed number $d$ of heaps of matches. A game is described by a finite list $\mathcal{M}$ of integer vectors of length $d$ specifying the legal moves. A move consists in changing the current…
For $d \geq 2$ and $n \in \mathbb{N}$, let $\mathsf{W}_n$ denote the uniform law on self-avoiding walks beginning at the origin in the integer lattice $\mathbb{Z}^d$, and write $\Gamma$ for a $\mathsf{W}_n$-distributed walk. We show that…
The purpose of this article is to show uniqueness theorems for meromorphic mappings of C^m to CP^n with few hyperplanes H_j, j=1,...,q. It is well known that uniqueness theorems hold for q \geq 3n+2. In this paper we show that for every…
Let X be a smooth threefold. We show that if $X_i\dashrightarrow X_{i+1}$ is a flip which appears in the $K_X$-MMP, then $c_1(X_i)^3-c_1(X_{i+1})^3$ is bounded by a constant depending only on $b_2(X)$.
A natural extension of a right-continuous integer-valued random walk is one which can jump to the right by one or two units. First passage times above a given fixed level then admit a tractable Laplace transform (probability generating…
Much work has been done attempting to understand the dynamic behaviour of the so-called "3x+1" function. It is known that finite sequences of iterations with a given length and a given number of odd terms have some combinatorial properties…
In the ordinary version of the pursuit-evasion game "cops and robbers", a team of cops and a robber occupy vertices of a graph and alternately move along the graph's edges, with perfect information about each other. If a cop lands on the…