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Repeated games consider a situation where multiple agents are motivated by their independent rewards throughout learning. In general, the dynamics of their learning become complex. Especially when their rewards compete with each other like…

Computer Science and Game Theory · Computer Science 2023-05-23 Yuma Fujimoto , Kaito Ariu , Kenshi Abe

Nash equilibrium is often heralded as a guiding principle for rational decision-making in strategic interactions. However, it is well-known that Nash equilibrium sometimes fails as a reliable predictor of outcomes, with two of the most…

Computer Science and Game Theory · Computer Science 2023-12-27 Ivan Geffner , Moshe Tennenholtz

Uncertainty calibration is essential for the safe deployment of large language models (LLMs), particularly when users rely on verbalized confidence estimates. While prior work has focused on classifiers or short-form generation, confidence…

Computation and Language · Computer Science 2025-06-05 Chaeyun Jang , Moonseok Choi , Yegon Kim , Hyungi Lee , Juho Lee

We develop a flexible stochastic approximation framework for analyzing the long-run behavior of learning in games (both continuous and finite). The proposed analysis template incorporates a wide array of popular learning algorithms,…

Computer Science and Game Theory · Computer Science 2023-07-04 Panayotis Mertikopoulos , Ya-Ping Hsieh , Volkan Cevher

The standard risk minimization paradigm of machine learning is brittle when operating in environments whose test distributions are different from the training distribution due to spurious correlations. Training on data from many…

Machine Learning · Computer Science 2020-03-20 Kartik Ahuja , Karthikeyan Shanmugam , Kush R. Varshney , Amit Dhurandhar

Nash equilibrium has long been a desired solution concept in multi-player games, especially for those on continuous strategy spaces, which have attracted a rapidly growing amount of interests due to advances in research applications such as…

Computer Science and Game Theory · Computer Science 2019-10-29 Zehao Dou , Xiang Yan , Dongge Wang , Xiaotie Deng

In this paper, we consider the problem of finding a Nash equilibrium in a multi-player game over generally connected networks. This model differs from a conventional setting in that players have partial information on the actions of their…

Optimization and Control · Mathematics 2019-12-10 Farzad Salehisadaghiani , Wei Shi , Lacra Pavel

Cross-validation is a standard tool for obtaining a honest assessment of the performance of a prediction model. The commonly used version repeatedly splits data, trains the prediction model on the training set, evaluates the model…

Machine Learning · Statistics 2025-10-10 Tianyu Pan , Vincent Z. Yu , Viswanath Devanarayan , Lu Tian

Stochastic games are a convenient formalism for modelling systems that comprise rational agents competing or collaborating within uncertain environments. Probabilistic model checking techniques for this class of models allow us to formally…

Logic in Computer Science · Computer Science 2022-11-14 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

One key in real-life Nash equilibrium applications is to calibrate players' cost functions. To leverage the approximation ability of neural networks, we proposed a general framework for optimizing and learning Nash equilibrium using neural…

Computer Science and Game Theory · Computer Science 2024-09-04 Di Zhang , Wei Gu , Qing Jin

Finding Nash equilibria in two-player zero-sum continuous games is a central problem in machine learning, e.g. for training both GANs and robust models. The existence of pure Nash equilibria requires strong conditions which are not…

Machine Learning · Computer Science 2021-05-07 Carles Domingo-Enrich , Samy Jelassi , Arthur Mensch , Grant Rotskoff , Joan Bruna

We propose to smooth out the calibration score, which measures how good a forecaster is, by combining nearby forecasts. While regular calibration can be guaranteed only by randomized forecasting procedures, we show that smooth calibration…

Theoretical Economics · Economics 2022-10-14 Dean P. Foster , Sergiu Hart

This study investigates differential games with motion-payoff uncertainty in continuous-time settings. We propose a framework where players update their beliefs about uncertain parameters using continuous Bayesian updating. Theoretical…

Multiagent Systems · Computer Science 2025-09-16 Jiangjing Zhou , Ovanes Petrosian , Ye Zhang , Hongwei Gao

Probabilistic model checking for stochastic games enables formal verification of systems that comprise competing or collaborating entities operating in a stochastic environment. Despite good progress in the area, existing approaches focus…

Logic in Computer Science · Computer Science 2019-07-09 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

Large language models (LLMs) increasingly rely on reinforcement learning (RL) to enhance their reasoning capabilities through feedback. A critical challenge is verifying the consistency of model-generated responses and reference answers,…

Artificial Intelligence · Computer Science 2025-07-29 Xuzhao Li , Xuchen Li , Shiyu Hu , Yongzhen Guo , Wentao Zhang

Large Language Models (LLMs) show remarkable capabilities, yet their stochastic next-token prediction creates logical inconsistencies and reward hacking that formal symbolic systems avoid. To bridge this gap, we introduce a formal logic…

Machine Learning · Computer Science 2026-02-02 Chuxue Cao , Jinluan Yang , Haoran Li , Kunhao Pan , Zijian Zhao , Zhengyu Chen , Yuchen Tian , Lijun Wu , Conghui He , Sirui Han , Yike Guo

Learning in zero-sum games studies a situation where multiple agents competitively learn their strategy. In such multi-agent learning, we often see that the strategies cycle around their optimum, i.e., Nash equilibrium. When a game…

Computer Science and Game Theory · Computer Science 2025-03-06 Yuma Fujimoto , Kaito Ariu , Kenshi Abe

Real-world games, which concern imperfect information, multiple players, and simultaneous moves, are less frequently discussed in the existing literature of game theory. While reinforcement learning (RL) provides a general framework to…

Computer Science and Game Theory · Computer Science 2023-06-02 Runyu Lu , Yuanheng Zhu , Dongbin Zhao

In tacit coordination games with multiple outcomes, purely rational solution concepts, such as Nash equilibria, provide no guidance for which equilibrium to choose. Shelling's theory explains how, in these settings, humans coordinate by…

Computer Science and Game Theory · Computer Science 2026-02-02 Ido Aharon , Emanuele La Malfa , Michael Wooldridge , Sarit Kraus

Large language models (LLMs) are widely used as scalable evaluators of model responses in lieu of human annotators. However, imperfect sensitivity and specificity of the LLM judges induce bias in naive evaluation scores. We propose a simple…

Machine Learning · Computer Science 2026-02-10 Chungpa Lee , Thomas Zeng , Jongwon Jeong , Jy-yong Sohn , Kangwook Lee