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This paper tackles the challenge of automatically performing realistic surgical simulations from readily available surgical videos. Recent efforts have successfully integrated physically grounded dynamics within 3D Gaussians to perform…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Kailing Wang , Chen Yang , Keyang Zhao , Xiaokang Yang , Wei Shen

Reconstructing realistic underwater scenes from underwater video remains a meaningful yet challenging task in the multimedia domain. The inherent spatiotemporal degradations in underwater imaging, including caustics, flickering,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Shaohua Liu , Ning Gao , Zuoya Gu , Hongkun Dou , Yue Deng , Hongjue Li

3D reconstruction of medical images is a key technology in medical image analysis and clinical diagnosis, providing structural visualization support for disease assessment and surgical planning. Traditional methods are computationally…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Bin Liu , Wenyan Tian , Huangxin Fu , Zizheng Li , Zhifen He , Bo Li

3D reconstruction of indoor and urban environments is a prominent research topic with various downstream applications. However, existing geometric priors for addressing low-texture regions in indoor and urban settings often lack global…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Xiyu Zhang , Chong Bao , Yipeng Chen , Hongjia Zhai , Yitong Dong , Hujun Bao , Zhaopeng Cui , Guofeng Zhang

Sparse-view scene reconstruction often faces significant challenges due to the constraints imposed by limited observational data. These limitations result in incomplete information, leading to suboptimal reconstructions using existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Xiangyu Sun , Runnan Chen , Mingming Gong , Dong Xu , Tongliang Liu

Mobile robots and IoT devices demand real-time localization and dense reconstruction under tight compute and energy budgets. While 3D Gaussian Splatting (3DGS) enables efficient dense SLAM, dynamic objects and occlusions still degrade…

Robotics · Computer Science 2026-03-02 Li Zhang , Yu-An Liu , Xijia Jiang , Conghao Huang , Danyang Li , Yanyong Zhang

TL;DR: Gaussian Splatting is a widely adopted approach for 3D scene representation, offering efficient, high-quality reconstruction and rendering. A key reason for its success is the simplicity of representing scenes with sets of Gaussians,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Jiahuan Cheng , Jan-Nico Zaech , Luc Van Gool , Danda Pani Paudel

Novel view synthesis of urban scenes is essential for autonomous driving-related applications.Existing NeRF and 3DGS-based methods show promising results in achieving photorealistic renderings but require slow, per-scene optimization. We…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Sheng Miao , Jiaxin Huang , Dongfeng Bai , Xu Yan , Hongyu Zhou , Yue Wang , Bingbing Liu , Andreas Geiger , Yiyi Liao

3D Gaussian Splatting (3DGS) has achieved impressive rendering performance in novel view synthesis. However, its efficacy diminishes considerably in sparse image sequences, where inherent data sparsity amplifies geometric uncertainty during…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Zhen Tan , Xieyuanli Chen , Jinpu Zhang , Lei Feng , Dewen Hu

As consumer Virtual Reality (VR) and Mixed Reality (MR) technologies gain momentum, there's a growing focus on the development of engagements with 3D virtual content. Unfortunately, traditional techniques for content creation, editing, and…

Human-Computer Interaction · Computer Science 2024-05-07 Ying Jiang , Chang Yu , Tianyi Xie , Xuan Li , Yutao Feng , Huamin Wang , Minchen Li , Henry Lau , Feng Gao , Yin Yang , Chenfanfu Jiang

3D Gaussian Splatting has achieved impressive performance in novel view synthesis with real-time rendering capabilities. However, reconstructing high-quality surfaces with fine details using 3D Gaussians remains a challenging task. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Jiepeng Wang , Yuan Liu , Peng Wang , Cheng Lin , Junhui Hou , Xin Li , Taku Komura , Wenping Wang

4D Gaussian Splatting has emerged as a new paradigm for dynamic scene representation, enabling real-time rendering of scenes with complex motions. However, it faces a major challenge of storage overhead, as millions of Gaussians are…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Minseo Lee , Byeonghyeon Lee , Lucas Yunkyu Lee , Eunsoo Lee , Sangmin Kim , Seunghyeon Song , Joo Chan Lee , Jong Hwan Ko , Jaesik Park , Eunbyung Park

3D Gaussian Splatting (3DGS) allows flexible adjustments to scene representation, enabling continuous optimization of scene quality during dense visual simultaneous localization and mapping (SLAM) in static environments. However, 3DGS faces…

Robotics · Computer Science 2024-11-26 Long Wen , Shixin Li , Yu Zhang , Yuhong Huang , Jianjie Lin , Fengjunjie Pan , Zhenshan Bing , Alois Knoll

We propose a material-aware optimization framework for high-fidelity mesh reconstruction from multi-view images based on 3D Gaussian Splatting, referred to as GS-2M. Previous works handle these tasks separately and struggle to reconstruct…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Dinh Minh Nguyen , Malte Avenhaus , Thomas Lindemeier

The field of visual localization has been researched for several decades and has meanwhile found many practical applications. Despite the strong progress in this field, there are still challenging situations in which established methods…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Vincent Ress , Jonas Meyer , Wei Zhang , David Skuddis , Uwe Soergel , Norbert Haala

3D Gaussian Splatting (3DGS) has enabled the creation of highly realistic 3D scene representations from sets of multi-view images. However, inpainting missing regions, whether due to occlusion or scene editing, remains a challenging task,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Mahtab Dahaghin , Milind G. Padalkar , Matteo Toso , Alessio Del Bue

We have recently seen great progress in 3D scene reconstruction through explicit point-based 3D Gaussian Splatting (3DGS), notable for its high quality and fast rendering speed. However, reconstructing dynamic scenes such as complex human…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Chao Zhang , Yifeng Zhou , Shuheng Wang , Wenfa Li , Degang Wang , Yi Xu , Shaohui Jiao

Novel view synthesis of dynamic scenes is becoming important in various applications, including augmented and virtual reality. We propose a novel 4D Gaussian Splatting (4DGS) algorithm for dynamic scenes from casually recorded monocular…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Mijeong Kim , Jongwoo Lim , Bohyung Han

The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Guan Luo , Tian-Xing Xu , Ying-Tian Liu , Xiao-Xiong Fan , Fang-Lue Zhang , Song-Hai Zhang

We present MOSAIC-GS, a novel, fully explicit, and computationally efficient approach for high-fidelity dynamic scene reconstruction from monocular videos using Gaussian Splatting. Monocular reconstruction is inherently ill-posed due to the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Svitlana Morkva , Maximum Wilder-Smith , Michael Oechsle , Alessio Tonioni , Marco Hutter , Vaishakh Patil