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Related papers: EndoGSim: Physics-Aware 4D Dynamic Endoscopic Scen…

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Physics simulation is paramount for modeling and utilizing 3D scenes in various real-world applications. However, integrating with state-of-the-art 3D scene rendering techniques such as Gaussian Splatting (GS) remains challenging. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Piotr Borycki , Weronika Smolak , Joanna Waczyńska , Marcin Mazur , Sławomir Tadeja , Przemysław Spurek

Recent developments in 3D Gaussian Splatting have made significant advances in surface reconstruction. However, scaling these methods to large-scale scenes remains challenging due to high computational demands and the complex dynamic…

Graphics · Computer Science 2025-06-24 Shihan Chen , Zhaojin Li , Zeyu Chen , Qingsong Yan , Gaoyang Shen , Ran Duan

We introduce Dr. Splat, a novel approach for open-vocabulary 3D scene understanding leveraging 3D Gaussian Splatting. Unlike existing language-embedded 3DGS methods, which rely on a rendering process, our method directly associates…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Kim Jun-Seong , GeonU Kim , Kim Yu-Ji , Yu-Chiang Frank Wang , Jaesung Choe , Tae-Hyun Oh

In the fields of photogrammetry, computer vision and computer graphics, the task of neural 3D scene reconstruction has led to the exploration of various techniques. Among these, 3D Gaussian Splatting stands out for its explicit…

Computer Vision and Pattern Recognition · Computer Science 2024-05-06 Miriam Jäger , Theodor Kapler , Michael Feßenbecker , Felix Birkelbach , Markus Hillemann , Boris Jutzi

One of the major challenges in Minimally Invasive Surgery (MIS) such as laparoscopy is the lack of depth perception. In recent years, laparoscopic scene tracking and surface reconstruction has been a focus of investigation to provide rich…

Computer Vision and Pattern Recognition · Computer Science 2017-03-06 Long Chen , Wen Tang , Nigel W. John , Tao Ruan Wan , Jian Jun Zhang

3D Gaussian Splatting (GS) enables fast and high-quality scene reconstruction, but it lacks an object-consistent and semantically aware structure. We propose Split&Splat, a framework for panoptic scene reconstruction using 3DGS. Our…

Graphics · Computer Science 2026-02-04 Leonardo Monchieri , Elena Camuffo , Francesco Barbato , Pietro Zanuttigh , Simone Milani

The emergence of 3D Gaussian Splatting (3DGS) has greatly accelerated the rendering speed of novel view synthesis. Unlike neural implicit representations like Neural Radiance Fields (NeRF) that represent a 3D scene with position and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Tong Wu , Yu-Jie Yuan , Ling-Xiao Zhang , Jie Yang , Yan-Pei Cao , Ling-Qi Yan , Lin Gao

Gaussian splatting has recently gained traction as a compelling map representation for SLAM systems, enabling dense and photo-realistic scene modeling. However, its application to monocular SLAM remains challenging due to the lack of…

Robotics · Computer Science 2026-04-20 Dong-Uk Seo , Jinwoo Jeon , Eungchang Mason Lee , Hyun Myung

We present a dense simultaneous localization and mapping (SLAM) method that uses 3D Gaussians as a scene representation. Our approach enables interactive-time reconstruction and photo-realistic rendering from real-world single-camera RGBD…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Vladimir Yugay , Yue Li , Theo Gevers , Martin R. Oswald

As multimodal language models advance, their application to 3D scene understanding is a fast-growing frontier, driving the development of 3D Vision-Language Models (VLMs). Current methods show strong dependence on object detectors,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Anna-Maria Halacheva , Jan-Nico Zaech , Xi Wang , Danda Pani Paudel , Luc Van Gool

The advancement of real-time 3D scene reconstruction and novel view synthesis has been significantly propelled by 3D Gaussian Splatting (3DGS). However, effectively training large-scale 3DGS and rendering it in real-time across various…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Yang Liu , He Guan , Chuanchen Luo , Lue Fan , Naiyan Wang , Junran Peng , Zhaoxiang Zhang

We reinterpret 4D Gaussian Splatting as a continuous-time dynamical system, where scene motion arises from integrating a learned neural dynamical field rather than applying per-frame deformations. This formulation, which we call EvoGS,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Arnold Caleb Asiimwe , Carl Vondrick

Surface reconstruction is fundamental to computer vision and graphics, enabling applications in 3D modeling, mixed reality, robotics, and more. Existing approaches based on volumetric rendering obtain promising results, but optimize on a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Yueh-Cheng Liu , Lukas Höllein , Matthias Nießner , Angela Dai

Recent work has shown that 3D Gaussian-based SLAM enables high-quality reconstruction, accurate pose estimation, and real-time rendering of scenes. However, these approaches are built on a tremendous number of redundant 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Tianchen Deng , Chang Nie , Shuhong Liu , Wenhua Wu , Jianfei Yang , Shenghai Yuan , Jiuming Liu , Danwei Wang , Hesheng Wang

Efficient acquisition of real-world embodied data has been increasingly critical. However, large-scale demonstrations captured by remote operation tend to take extremely high costs and fail to scale up the data size in an efficient manner.…

Robotics · Computer Science 2025-08-05 Xinhai Li , Jialin Li , Ziheng Zhang , Rui Zhang , Fan Jia , Tiancai Wang , Haoqiang Fan , Kuo-Kun Tseng , Ruiping Wang

We present MonoGS++, a novel fast and accurate Simultaneous Localization and Mapping (SLAM) method that leverages 3D Gaussian representations and operates solely on RGB inputs. While previous 3D Gaussian Splatting (GS)-based methods largely…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Renwu Li , Wenjing Ke , Dong Li , Lu Tian , Emad Barsoum

Reconstructing 3D scenes from unconstrained image collections poses significant challenges due to variations in appearance. In this paper, we propose Scalable Micro-macro Wavelet-based Gaussian Splatting (SMW-GS), a novel method that…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Yihui Li , Chengxin Lv , Hongyu Yang , Di Huang

Transparent object manipulation remains a significant challenge in robotics due to the difficulty of acquiring accurate and dense depth measurements. Conventional depth sensors often fail with transparent objects, resulting in incomplete or…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Jeongyun Kim , Jeongho Noh , Dong-Guw Lee , Ayoung Kim

3D Gaussian Splatting has shown fast and high-quality rendering results in static scenes by leveraging dense 3D prior and explicit representations. Unfortunately, the benefits of the prior and representation do not involve novel view…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Junoh Lee , Chang-Yeon Won , Hyunjun Jung , Inhwan Bae , Hae-Gon Jeon

We introduce GeoGS3D, a novel two-stage framework for reconstructing detailed 3D objects from single-view images. Inspired by the success of pre-trained 2D diffusion models, our method incorporates an orthogonal plane decomposition…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Qijun Feng , Zhen Xing , Zuxuan Wu , Yu-Gang Jiang
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