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3D meshes are a fundamental representation widely used in computer science and engineering. In robotics, they are particularly valuable because they capture objects in a form that aligns directly with how robots interact with the physical…

Robotics · Computer Science 2026-01-01 Qian Wang , Omar Abdellall , Tony Gao , Xiatao Sun , Daniel Rakita

We present visual action prompts, a unified action representation for action-to-video generation of complex high-DoF interactions while maintaining transferable visual dynamics across domains. Action-driven video generation faces a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Yuang Wang , Chao Wen , Haoyu Guo , Sida Peng , Minghan Qin , Hujun Bao , Xiaowei Zhou , Ruizhen Hu

Audio is indispensable for real-world video, yet generation models have largely overlooked audio components. Current approaches to producing audio-visual content often rely on cascaded pipelines, which increase cost, accumulate errors, and…

We present TopoGaussian, a holistic, particle-based pipeline for inferring the interior structure of an opaque object from easily accessible photos and videos as input. Traditional mesh-based approaches require tedious and error-prone mesh…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Xiaoyu Xiong , Changyu Hu , Chunru Lin , Pingchuan Ma , Chuang Gan , Tao Du

The design of porous infill structures presents significant challenges due to their complex geometric configurations, such as the accurate representation of geometric boundaries and the control of localized maximum stress. In current…

Optimization and Control · Mathematics 2025-10-14 Shuzhi Xu , Hiroki Kawabe , Kentaro Yaji

Controllable text-to-image generation synthesizes visual text and objects in images with certain conditions, which are frequently applied to emoji and poster generation. Visual text rendering and layout-to-image generation tasks have been…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Xiaoran Zhao , Tianhao Wu , Yu Lai , Zhiliang Tian , Zhen Huang , Yahui Liu , Zejiang He , Dongsheng Li

Autoregressive multimodal large language models (MLLMs) enable 3D generation but struggle to scale to high-resolution shapes due to inadequate 3D tokenizations. Compact set-based representations discard deterministic spatial ordering,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Yuan Li , Congyi Zhang , Xifeng Gao , Xiaohu Guo

3D object generation from a single image involves estimating the full 3D geometry and texture of unseen views from an unposed RGB image captured in the wild. Accurately reconstructing an object's complete 3D structure and texture has…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Hritam Basak , Hadi Tabatabaee , Shreekant Gayaka , Ming-Feng Li , Xin Yang , Cheng-Hao Kuo , Arnie Sen , Min Sun , Zhaozheng Yin

Generative AI has made rapid progress in text, image, and video synthesis, yet text-to-3D modeling for scientific design remains particularly challenging due to limited controllability and high computational cost. Most existing 3D…

Graphics · Computer Science 2026-04-01 Rachel K. Luu , Markus J. Buehler

Learning 3D head priors from large 2D image collections is an important step towards high-quality 3D-aware human modeling. A core requirement is an efficient architecture that scales well to large-scale datasets and large image resolutions.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Tobias Kirschstein , Simon Giebenhain , Jiapeng Tang , Markos Georgopoulos , Matthias Nießner

Recently, 3D reconstruction and generation have demonstrated impressive novel view synthesis results, achieving high fidelity and efficiency. However, a notable conditioning gap can be observed between these two fields, e.g., scalable 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Sibo Wu , Congrong Xu , Binbin Huang , Andreas Geiger , Anpei Chen

Boundary representation (B-rep) of geometric models is a fundamental format in Computer-Aided Design (CAD). However, automatically generating valid and high-quality B-rep models remains challenging due to the complex interdependence between…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Jing Li , Yihang Fu , Falai Chen

Recently, the surge of efficient and automated 3D AI-generated content (AIGC) methods has increasingly illuminated the path of transforming human imagination into complex 3D structures. However, the automated generation of 3D content is…

Graphics · Computer Science 2024-12-20 Pei Chen , Fudong Wang , Yixuan Tong , Jingdong Chen , Ming Yang , Minghui Yang

Graph generation is a critical yet challenging task, as empirical analyses require a deep understanding of complex, non-Euclidean structures. Diffusion models have recently made significant advances in graph generation, but these models are…

Machine Learning · Computer Science 2026-03-13 Yiming Huang , Tolga Birdal

Diffusion-based image generators can now produce high-quality and diverse samples, but their success has yet to fully translate to 3D generation: existing diffusion methods can either generate low-resolution but 3D consistent outputs, or…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Animesh Karnewar , Niloy J. Mitra , Andrea Vedaldi , David Novotny

Image-to-3D models increasingly rely on hierarchical generation to disentangle geometry and texture. However, the design choices underlying these two-stage models--particularly the optimal choice of intermediate geometric…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Rishabh Kabra , Drew A. Hudson , Sjoerd van Steenkiste , Joao Carreira , Niloy J. Mitra

Generating complete digital twins from videos requires precise camera control, global scene coverage, and strict spatial-temporal consistency constraints that remain challenging for perspective video generators due to their limited field of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Ting-Hsuan Chen , Ying-Huan Chen , Tao Tu , Jie-Ying Lee , Cho-Ying Wu , Fangzhou Lin , Hengyuan Zhang , David Paz , Xinyu Huang , Yuliang Guo , Yu-Lun Liu , Yue Wang , Liu Ren

High-quality 3D scene generation from a single image is crucial for AR/VR and embodied AI applications. Early approaches struggle to generalize due to reliance on specialized models trained on curated small datasets. While recent…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Boshi Tang , Henry Zheng , Rui Huang , Gao Huang

Generating coherent and useful image/video scenes from a free-form textual description is technically a very difficult problem to handle. Textual description of the same scene can vary greatly from person to person, or sometimes even for…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Faria Huq , Nafees Ahmed , Anindya Iqbal

Segmentation is often an essential intermediate step in image analysis. A volume segmentation characterizes the underlying volume image in terms of geometric information--segments, faces between segments, curves in which several faces…

Computational Geometry · Computer Science 2010-10-01 Bjoern Andres , Ullrich Koethe , Thorben Kroeger , Fred A. Hamprecht