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We present PhoMoH, a neural network methodology to construct generative models of photo-realistic 3D geometry and appearance of human heads including hair, beards, an oral cavity, and clothing. In contrast to prior work, PhoMoH models the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-25 Mihai Zanfir , Thiemo Alldieck , Cristian Sminchisescu

Despite the availability of large-scale 3D datasets and advancements in 3D generative models, the complexity and uneven quality of 3D geometry and texture data continue to hinder the performance of 3D generation techniques. In most existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Xin Yang , Jiantao Lin , Yingjie Xu , Haodong Li , Yingcong Chen

Recently, multi-view diffusion-based 3D generation methods have gained significant attention. However, these methods often suffer from shape and texture misalignment across generated multi-view images, leading to low-quality 3D generation…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Zhuojiang Cai , Yiheng Zhang , Meitong Guo , Mingdao Wang , Yuwang Wang

The convergence of generative artificial intelligence and advanced computer vision technologies introduces a groundbreaking approach to transforming textual descriptions into three-dimensional representations. This research proposes a fully…

Computer Vision and Pattern Recognition · Computer Science 2025-03-06 Venkat Kumar R , Deepak Saravanan

The field of generative AI has a transformative impact on various areas, including virtual reality, autonomous driving, the metaverse, gaming, and robotics. Among these applications, 3D object generation techniques are of utmost importance.…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Qinghong Sun , Yangguang Li , ZeXiang Liu , Xiaoshui Huang , Fenggang Liu , Xihui Liu , Wanli Ouyang , Jing Shao

We present the first data-driven approach to model temporal gaze-head coordination from large-scale in-the-wild facial videos. To obtain training data for generalizable learning, we propose an automatic pipeline that extracts natural yet…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Xiaohan Liu , Yilin Wen , Yusuke Sugano

Creating high-fidelity, animatable 3D talking heads is crucial for immersive applications, yet often hindered by the prevalence of low-quality image or video sources, which yield poor 3D reconstructions. In this paper, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Ding-Jiun Huang , Yuanhao Wang , Shao-Ji Yuan , Albert Mosella-Montoro , Francisco Vicente Carrasco , Cheng Zhang , Fernando De la Torre

Meshes serve as a primary representation for 3D assets. Autoregressive mesh generators serialize faces into sequences and train on truncated segments with sliding-window inference to cope with memory limits. However, this mismatch breaks…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Junkai Lin , Hang Long , Huipeng Guo , Jielei Zhang , JiaYi Yang , Tianle Guo , Yang Yang , Jianwen Li , Wenxiao Zhang , Matthias Nießner , Wei Yang

Generating 3D-based body movements from speech shows great potential in extensive downstream applications, while it still suffers challenges in imitating realistic human movements. Predominant research efforts focus on end-to-end generation…

Artificial Intelligence · Computer Science 2025-12-16 Xin Guo , Yifan Zhao , Jia Li

Text-driven 3D editing enables user-friendly 3D object or scene editing with text instructions. Due to the lack of multi-view consistency priors, existing methods typically resort to employing 2D generation or editing models to process each…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Liyi Chen , Ruihuang Li , Guowen Zhang , Pengfei Wang , Lei Zhang

We present a deep learning pipeline that leverages network self-prior to recover a full 3D model consisting of both a triangular mesh and a texture map from the colored 3D point cloud. Different from previous methods either exploiting 2D…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Xingkui Wei , Zhengqing Chen , Yanwei Fu , Zhaopeng Cui , Yinda Zhang

Production-level workflows for producing convincing 3D dynamic human faces have long relied on an assortment of labor-intensive tools for geometry and texture generation, motion capture and rigging, and expression synthesis. Recent neural…

Computer Vision and Pattern Recognition · Computer Science 2022-09-19 Longwen Zhang , Chuxiao Zeng , Qixuan Zhang , Hongyang Lin , Ruixiang Cao , Wei Yang , Lan Xu , Jingyi Yu

This paper presents a novel topology-aware dimensionality reduction approach aiming at accurately visualizing the cyclic patterns present in high dimensional data. To that end, we build on the Topological Autoencoders (TopoAE) formulation.…

Computational Geometry · Computer Science 2025-10-06 Mattéo Clémot , Julie Digne , Julien Tierny

In facial image generation, current text-to-image models often suffer from facial attribute leakage and insufficient physical consistency when responding to local semantic instructions. In this study, we propose Face-MakeUpV2, a facial…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Dawei Dai , Yinxiu Zhou , Chenghang Li , Guolai Jiang , Chengfang Zhang

Accurate, patient-specific vascular geometry is pivotal for diagnosis, planning, and device design, yet existing statistical shape modeling (SSM) pipelines rely on linear priors and topology-specific preprocessing that limit realism,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Pan Du , Mingqi Xu , Xiaozhi Zhu , Jian-xun Wang

With the increasing demand for 3D animation, generating high-fidelity, controllable 4D avatars from textual descriptions remains a significant challenge. Despite notable efforts in 4D generative modeling, existing methods exhibit…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Eddie Pokming Sheung , Qihao Liu , Wufei Ma , Prakhar Kaushik , Jianwen Xie , Alan Yuille

Traditional closed-set 3D detection frameworks fail to meet the demands of open-world applications like autonomous driving. Existing open-vocabulary 3D detection methods typically adopt a two-stage pipeline consisting of pseudo-label…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Qi Liu , Yabei Li , Hongsong Wang , Lei He

We propose ID-to-3D, a method to generate identity- and text-guided 3D human heads with disentangled expressions, starting from even a single casually captured in-the-wild image of a subject. The foundation of our approach is anchored in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Francesca Babiloni , Alexandros Lattas , Jiankang Deng , Stefanos Zafeiriou

Existing 3D editing methods rely on computationally intensive scene-by-scene iterative optimization and suffer from multi-view inconsistency. We propose an effective and feed-forward 3D editing framework based on the TRELLIS generative…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Shimin Hu , Yuanyi Wei , Fei Zha , Yudong Guo , Juyong Zhang

This paper identifies a structural limitation in current multimodal AI architectures that is topological rather than parametric. Contrastive alignment (CLIP), cross-attention fusion (GPT-4V/Gemini), and diffusion-based generation share a…

Artificial Intelligence · Computer Science 2026-05-05 Xiujiang Tan