English
Related papers

Related papers: A noisy min-max game on trees

200 papers

We investigate a discrete search game called the Multiple Caching Game where the searcher's aim is to find all of a set of $d$ treasures hidden in $n$ locations. Allowed queries are sets of locations of size $k$, and the searcher wins if in…

Optimization and Control · Mathematics 2025-09-03 Áron Jánosik , Csenge Miklós , Dániel G. Simon , Kristóf Zólomy

In this paper, we consider zero-sum repeated games in which the maximizer is restricted to strategies requiring no more than a limited amount of randomness. Particularly, we analyze the maxmin payoff of the maximizer in two models: the…

Information Theory · Computer Science 2018-10-11 Mehrdad Valizadeh , Amin Gohari

Weighted timed games are zero-sum games played by two players on a timed automaton equipped with weights, where one player wants to minimise the accumulated weight while reaching a target. Weighted timed games are notoriously difficult and…

Computer Science and Game Theory · Computer Science 2018-12-05 Damien Busatto-Gaston , Benjamin Monmege , Pierre-Alain Reynier

Mean-payoff games on timed automata are played on the infinite weighted graph of configurations of priced timed automata between two players, Player Min and Player Max, by moving a token along the states of the graph to form an infinite…

Computer Science and Game Theory · Computer Science 2020-01-16 Shibashis Guha , Marcin Jurdzinski , Krishna S. , Ashutosh Trivedi

We study the two-player safe game of Competitive Diffusion, a game-theoretic model for the diffusion of technologies or influence through a social network. In game theory, safe strategies are mixed strategies with a minimal expected gain…

Discrete Mathematics · Computer Science 2015-07-10 Jeannette Janssen , Celeste Vautour

We introduce a discrete-time search game, in which two players compete to find an object first. The object moves according to a time-varying Markov chain on finitely many states. The players know the Markov chain and the initial probability…

Computer Science and Game Theory · Computer Science 2020-08-28 Benoit Duvocelle , János Flesch , Mathias Staudigl , Dries Vermeulen

In this paper we study the nonzero-sum Dynkin game in continuous time which is a two player non-cooperative game on stopping times. We show that it has a Nash equilibrium point for general stochastic processes. As an application, we…

Pricing of Securities · Quantitative Finance 2008-12-10 Said Hamadene , Jianfeng Zhang

This paper gives a complete analysis of worst-case equilibria for various versions of weighted congestion games with two players and affine cost functions. The results are exact price of anarchy bounds which are parametric in the weights of…

Computer Science and Game Theory · Computer Science 2022-03-04 Joran van den Bosse , Marc Uetz , Matthias Walter

The frog model is a growing system of random walks where a particle is added whenever a new site is visited. A longstanding open question is how often the root is visited on the infinite $d$-ary tree. We prove the model undergoes a phase…

Probability · Mathematics 2018-02-08 Christopher Hoffman , Tobias Johnson , Matthew Junge

We study a nonzero-sum game of two players which is a generalization of the antagonistic noisy duel of discrete type. The game is considered from the point of view of various criterions of optimality. We prove existence of…

Optimization and Control · Mathematics 2007-08-18 Lyubov N. Positselskaya

We introduce a new non-zero-sum game of optimal stopping with asymmetric exercise opportunities. Given a stochastic process modelling the value of an asset, one player observes and can act on the process continuously, while the other player…

Probability · Mathematics 2024-05-16 José Luis Pérez , Neofytos Rodosthenous , Kazutoshi Yamazaki

This paper initiates the study of a class of entangled games, mono-state games, denoted by $(G,\psi)$, where $G$ is a two-player one-round game and $\psi$ is a bipartite state independent of the game $G$. In the mono-state game $(G,\psi)$,…

Quantum Physics · Physics 2019-09-17 Penghui Yao

This paper studies a 2-players zero-sum Dynkin game arising from pricing an option on an asset whose rate of return is unknown to both players. Using filtering techniques we first reduce the problem to a zero-sum Dynkin game on a…

Probability · Mathematics 2019-05-20 Tiziano De Angelis , Fabien Gensbittel , Stéphane Villeneuve

We continue our studies of burn-off chip-firing games from [Discrete Math. Theor. Comput. Sci. 15 (2013), no. 1, 121-132; MR3040546] and [Australas. J. Combin. 68 (2017), no. 3, 330-345; MR3656659]. The latter article introduced randomness…

Combinatorics · Mathematics 2020-07-21 P. Mark Kayll , Dave Perkins

In this paper, $2\times2$ zero-sum games are studied under the following assumptions: $(1)$ One of the players (the leader) commits to choose its actions by sampling a given probability measure (strategy); $(2)$ The leader announces its…

Computer Science and Game Theory · Computer Science 2023-05-12 Ke Sun , Samir M. Perlaza , Alain Jean-Marie

This paper considers the decidability of fully quantum nonlocal games with noisy maximally entangled states. Fully quantum nonlocal games are a generalization of nonlocal games, where both questions and answers are quantum and the referee…

Quantum Physics · Physics 2023-04-27 Minglong Qin , Penghui Yao

Consider a situation with $n$ agents or players where some of the players form a coalition with a certain collective objective. Simple games are used to model systems that can decide whether coalitions are successful (winning) or not…

Computer Science and Game Theory · Computer Science 2016-09-19 Martin Olsen

In tug-of-war, two players compete by moving a counter along edges of a graph, each winning the right to move at a given turn according to the flip of a possibly biased coin. The game ends when the counter reaches the boundary, a fixed…

Probability · Mathematics 2026-02-10 Yujie Fu , Alan Hammond , Gábor Pete

Weighted timed games are two-player zero-sum games played in a timed automaton equipped with integer weights. We consider optimal reachability objectives, in which one of the players, that we call Min, wants to reach a target location while…

Computer Science and Game Theory · Computer Science 2025-03-05 Benjamin Monmege , Julie Parreaux , Pierre-Alain Reynier

Fix a bounded domain Omega in R^d, a continuous function F on the boundary of Omega, and constants epsilon>0, p>1, and q>1 with p^{-1} + q^{-1} = 1. For each x in Omega, let u^epsilon(x) be the value for player I of the following…

Analysis of PDEs · Mathematics 2008-05-19 Yuval Peres , Scott Sheffield