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Related papers: BEACON: A Multimodal Dataset for Learning Behavior…

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Brain-computer interfaces (BCIs) have opened new platforms for human-computer interaction, medical diagnostics, and neurorehabilitation. Wearable BCI systems, which typically employ non-invasive electrodes for portable monitoring, hold…

Human-Computer Interaction · Computer Science 2026-04-14 Haoxian Liu , Hengle Jiang , Lanxuan Hong , Xiaomin Ouyang

We propose that by integrating behavioural biometric gestures---such as drawing figures on a touch screen---with challenge-response based cognitive authentication schemes, we can benefit from the properties of both. On the one hand, we can…

Cryptography and Security · Computer Science 2017-03-14 Jagmohan Chauhan , Benjamin Zi Hao Zhao , Hassan Jameel Asghar , Jonathan Chan , Mohamed Ali Kaafar

Behavior recognition is an important task in video representation learning. An essential aspect pertains to effective feature learning conducive to behavior recognition. Recently, researchers have started to study fine-grained behavior…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Chengyang Hu , Yuduo Chen , Lizhuang Ma

We present the BETTY dataset, a large-scale, multi-modal dataset collected on several autonomous racing vehicles, targeting supervised and self-supervised state estimation, dynamics modeling, motion forecasting, perception, and more.…

From a computational viewpoint, emotions continue to be intriguingly hard to understand. In research, direct, real-time inspection in realistic settings is not possible. Discrete, indirect, post-hoc recordings are therefore the norm. As a…

Human-Computer Interaction · Computer Science 2018-12-10 Karan Sharma , Claudio Castellini , Egon L. van den Broek , Alin Albu-Schaeffer , Friedhelm Schwenker

Wearable cameras allow to acquire images and videos from the user's perspective. These data can be processed to understand humans behavior. Despite human behavior analysis has been thoroughly investigated in third person vision, it is still…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Francesco Ragusa , Antonino Furnari , Giovanni Maria Farinella

Soccer video understanding has motivated the creation of datasets for tasks such as temporal action localization, spatiotemporal action detection (STAD), or multiobject tracking (MOT). The annotation of structured sequences of events (who…

Artificial Intelligence · Computer Science 2025-11-21 Jeremie Ochin , Raphael Chekroun , Bogdan Stanciulescu , Sotiris Manitsaris

Traditional cognitive assessments often rely on isolated, output-focused measurements that may fail to capture the complexity of human cognition in naturalistic settings. We present pixelLOG, a high-performance data collection framework for…

Human-Computer Interaction · Computer Science 2026-02-10 Zeyu Lu , Dennis L. Barbour

In the current network-based computing world, where the number of interconnected devices grows exponentially, their diversity, malfunctions, and cybersecurity threats are increasing at the same rate. To guarantee the correct functioning and…

We present a new public dataset with a focus on simulating robotic vision tasks in everyday indoor environments using real imagery. The dataset includes 20,000+ RGB-D images and 50,000+ 2D bounding boxes of object instances densely captured…

Computer Vision and Pattern Recognition · Computer Science 2017-03-07 Phil Ammirato , Patrick Poirson , Eunbyung Park , Jana Kosecka , Alexander C. Berg

Understanding and recognizing emotions are important and challenging issues in the metaverse era. Understanding, identifying, and predicting fear, which is one of the fundamental human emotions, in virtual reality (VR) environments plays an…

Human-Computer Interaction · Computer Science 2025-05-14 He Zhang , Xinyang Li , Yuanxi Sun , Xinyi Fu , Christine Qiu , John M. Carroll

Existing affective-computing, social-signal-processing, and meeting corpora capture important parts of human interaction, but they rarely support analysis of affect in co-located groups as a coupled individual, interpersonal, and…

In this paper, we introduce RoleMotion, a large-scale human motion dataset that encompasses a wealth of role-playing and functional motion data tailored to fit various specific scenes. Existing text datasets are mainly constructed…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Junran Peng , Yiheng Huang , Silei Shen , Zeji Wei , Jingwei Yang , Baojie Wang , Yonghao He , Chuanchen Luo , Man Zhang , Xucheng Yin , Wei Sui

Mobile applications are widely used for online services sharing a large amount of personal data online. One-time authentication techniques such as passwords and physiological biometrics (e.g., fingerprint, face, and iris) have their own…

Cryptography and Security · Computer Science 2023-02-07 Hossein Fereidooni , Jan König , Phillip Rieger , Marco Chilese , Bora Gökbakan , Moritz Finke , Alexandra Dmitrienko , Ahmad-Reza Sadeghi

Detecting and interpreting operator actions, engagement, and object interactions in dynamic industrial workflows remains a significant challenge in human-robot collaboration research, especially within complex, real-world environments.…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Naval Kishore Mehta , Arvind , Himanshu Kumar , Abeer Banerjee , Sumeet Saurav , Sanjay Singh

Behavioral biometrics are key components in the landscape of research in continuous and active user authentication. However, there is a lack of large datasets with multiple activities, such as typing, gait and swipe performed by the same…

Human-Computer Interaction · Computer Science 2019-12-20 Amith K. Belman , Li Wang , S. S. Iyengar , Pawel Sniatala , Robert Wright , Robert Dora , Jacob Baldwin , Zhanpeng Jin , Vir V. Phoha

Mouse dynamics has grown in popularity as a novel irreproducible behavioral biometric. Datasets which contain general unrestricted mouse movements from users are sparse in the current literature. The Balabit mouse dynamics dataset produced…

Machine Learning · Computer Science 2021-10-22 Nyle Siddiqui , Rushit Dave , Naeem Seliya

Thanks to the substantial and explosively inscreased instructional videos on the Internet, novices are able to acquire knowledge for completing various tasks. Over the past decade, growing efforts have been devoted to investigating the…

Computer Vision and Pattern Recognition · Computer Science 2020-03-23 Yansong Tang , Jiwen Lu , Jie Zhou

Despite extensive efforts on egocentric video datasets and benchmarks, understanding users' internal states, which is crucial for enabling seamless AI assistant experiences, remains largely overlooked. In this work, we introduce…

We introduce BEACON--Best-Effort Adaptation for Cross-Domain Co-Training--a theory-driven framework for training generative robot policies with abundant source demonstrations and limited target demonstrations. BEACON casts cross-domain…

Robotics · Computer Science 2026-05-13 Antong Zhang , Han Qi , Heng Yang